Zorg wrote:If I am not mistaken, this complain derives from a X-TREME player who border lined the protection rules to keep his fleet out of reach from bigger players. I am mostly guessing that the most irritating part is that through fleet control, a player can define when he will be out and when he will be in the protection, which gives him an advantage. This is though the perspective of view from those who complain.
In my perspective, I somewhat fail to see what kind of advantage this is that merely protects you from a guy with 100x more points than you or 200x or 1000x. The enemy is still larger, bigger and continues to grow as well.
In my perspective, looking Standard example, I find player protection to be working well for our game. Standard server, which has been the least populated server is constantly gaining ground.
In my perspective, it is not even a big issue. If you look at the number of posters complaining, my words can be proven.
Complaining is one thing. Providing working solutions is another. I want to give credit to Gozar who said that we should maintain it but also put a time limit. It is a solution yes, coming from the player who first suggested we increase this protection (beyond the initial 100k). A solution that is not really necessary, as I see facts.
I am open to be proved that I am wrong though. With the right arguments though; specific and to the point. Not with the cheap arguments that are used everywhere else. I am here to help after all.
To be fair the initial protection here in Xtreme was 10k... and has increased like inflation the bigger players have become...and imo..a reasonable option.
However I feel the main issue with the misuse of the player protection rule is as follows...
You CANNOT attack this Player (Protection up to x5 or down to 1/5 of your points till 10k). this is still the message you receive when you probe a player in protection.. However..by allowing a players fleet score to be out of the equation...the true value of this abuse is clear... at under 200k points a supernoob should be allowed to attack players x5...above or below.. fair if your account is that value...but being able to attack with 100 thousand + LG...is clear you are not x5 stronger but 50,000 times.... the player that is being attacked has absolutely no hope or protection.. This issue has nothing to do with bigger fleeters not being able to attack these supernoobs... just like the fleeter that hides behind a huge Ruby moon,sooner or later they make a mistake.. or get ninja'd..
It is simply this type of player is abusing a rule just the same as someone abusing a discovered bug.. The idea of the player protection rule is to give new players time to learn the game...the suppernoob is not allowing this to happen... So either put a time limit on player protection as previously stated ...or just remove player protection completely....because in reality there is no player protection against the supernoob anyway.. make it the same for all.