Re: Help us create a great new universe

#31
mightyoz wrote:"in order to make Zorg Empire great again"???

So, peoples ideas will at least be implemented, actually any good ideas that you have previously agreed with, not just forgotten about? Or is this just words?
That's too vague. There are some ideas that are worthwhile; not all ideas are good though. We will implement on priority. There will be a small upheaval anyway. If you have anything specific in mind, feel free to share. You are spot on.

Do not misunderstood the phrase by the way. The game is very good as it is. The problem is specific and is irrelevant to the game quality; this is a very hard game for newbs.

Re: Help us create a great new universe

#32
Zorg wrote:
mightyoz wrote:"in order to make Zorg Empire great again"???

So, peoples ideas will at least be implemented, actually any good ideas that you have previously agreed with, not just forgotten about? Or is this just words?
That's too vague. There are some ideas that are worthwhile; not all ideas are good though. We will implement on priority. There will be a small upheaval anyway. If you have anything specific in mind, feel free to share. You are spot on.

Do not misunderstood the phrase by the way. The game is very good as it is. The problem is specific and is irrelevant to the game quality; this is a very hard game for newbs.
I was referring to ideas posted previously, over a period of time, years have passed. The response, "good idea, not too difficult to implement". Nothing then happens.

Other points raised are not even replied to. Points raised by some players, no reply given. These players become frustrated. Still nothing from Zorg. They become angry and vent their feelings, often quite vocally via these forums. Still nothing that has been said by them has been responded to, but Zorg suddenly becomes more interested in their frustrations rather than their original ideas, problems. Because they are frustrated they then get censured, effectively driven AWAY from the forums.

Zorg must learn, ignore your player base, those people leave the forums, leave the game.


"Help us create a great new universe". We see this once again, and it is good to see. But I think you must understand that the amount of people reading this will be minimal because of the ignorance shown towards them in the past.

I used to be a great forum poster, now I only come in here to see if there is anything new, whilst I am waiting for fleets to return etc. But no, nothing really relevant, nothing really new, just empty quotes. I do talk to other players, in my own server and from others, in the real world also. They state they just cannot be bothered with the forums, what's the point. I am tending to agree with them.

Re: Help us create a great new universe

#33
mightyoz wrote:
Zorg wrote:
mightyoz wrote:"in order to make Zorg Empire great again"???

So, peoples ideas will at least be implemented, actually any good ideas that you have previously agreed with, not just forgotten about? Or is this just words?
That's too vague. There are some ideas that are worthwhile; not all ideas are good though. We will implement on priority. There will be a small upheaval anyway. If you have anything specific in mind, feel free to share. You are spot on.

Do not misunderstood the phrase by the way. The game is very good as it is. The problem is specific and is irrelevant to the game quality; this is a very hard game for newbs.
I was referring to ideas posted previously, over a period of time, years have passed. The response, "good idea, not too difficult to implement". Nothing then happens.

Other points raised are not even replied to. Points raised by some players, no reply given. These players become frustrated. Still nothing from Zorg. They become angry and vent their feelings, often quite vocally via these forums. Still nothing that has been said by them has been responded to, but Zorg suddenly becomes more interested in their frustrations rather than their original ideas, problems. Because they are frustrated they then get censured, effectively driven AWAY from the forums.

Zorg must learn, ignore your player base, those people leave the forums, leave the game.


"Help us create a great new universe". We see this once again, and it is good to see. But I think you must understand that the amount of people reading this will be minimal because of the ignorance shown towards them in the past.

I used to be a great forum poster, now I only come in here to see if there is anything new, whilst I am waiting for fleets to return etc. But no, nothing really relevant, nothing really new, just empty quotes. I do talk to other players, in my own server and from others, in the real world also. They state they just cannot be bothered with the forums, what's the point. I am tending to agree with them.

Regarding ideas that have not been implemented, I am not going to apologize here to anyone. We have implemented a lot of player ideas and a lot of our own ideas. It is how you choose to see the glass, half empty or half full. If you want to see it half-empty, you will speak about the ideas that have not been implemented. If you choose to see the glass half-full, you will remember the ideas that have been implemented.

These other points you speak of is again a general statement, like all your statements really. There are 10525 remaining topics and 121526 posts, several thousands have been deleted already. There will naturally be points that have not been replied by me. I do not actually reply to everything. I do post in this forums in an organized way. When a topic has 100 replies and another has 3 replies, I will prefer to contribute to the 100post one. I may read the 3post one, I mostly read everything after all. I will not reply though - why you need my input on a 3 replies topic? Can't you agree among yourselves first?

And here we come to a main point in development. Not every player wants the same. There are many players and everyone wants a different thing, depending on their strategical plan or gameplay, most of the time. We are here to facilitate all, but inevitably we develop on priority. We have been very good in developing too. We have developed a lot of new things and we have really improved the game in many fronts. Also, take in mind that not all who play the game bother to read the forums; a small percentage does. Finally, regarding priorities, it is important to temember that there is always maintenance time and most of the frustrated posters are simply unaware of how time consuming this can be.

I am not here to pet any disgruntles. I am just defending the game where I spot unfair attacks. I have 2748 posts, that's 2.26% of the total posts. This can hardly mean that I am ignoring everyone. Sure, I could have like 6000 posts to have something more than 5% or 12000 so you can see one post of me every 10 posts. You can accuse me for this but this is it; you will accuse me for being inefficient, not Zorg Empire ignoring anyone.

Digging this further, the ignoring part, where exactly this refers? I assume only to ideas that have not been implemented. As there can be no room for the support part; we have replied 100% of all the emails we ever received. Trust me, we are talking about thousands of emails.

There is another line of defense I can call. It would be mostly fair to call this line of defense too. This is the state of the game, which is mostly a finished concept. What we wanted to offer which was a playground for veterans of the game without the annoyances of bugs, lag and pay2win. We did this to a success.

You also need to consider that the majority of the suggestions are fluke ideas that lack any deep case studies on how the game will be affected. When we speak about a released project, a finished game then any new change needs a case study. So, an idea of a player is only the starting point when you want to implement something. You need to fine tune the idea. Then you need to see how this will affect the game. Then you need to see the reception of the playerbase and whether they want this or not. Then tweak according to feedback. Finally, there comes the implementation part. So, in a way, it is far easier to shoot ideas than implementing them.

~***~***~***~

It is my full right to ask for support and expect it when designing a new universe. I am not going to accuse anyone for not posting and I am not going to pet anyone who feels ignored and chooses not to post here because of this. I believe though that the poor reception is a result of low numbers of players in the game rather than the result of an emotional world that has been crushed by us.

Coming to the forums to talk with me or with the game devs and what we should do,should be only one of the reasons to come to the forums. A forum is a community where players speak with each other. This is not a support helpdesk where activity is related to our activity here.

Likewise, there are a lot of things that are spread around that are not necessarily true or even consistent.

For example....
A lot of players think that a new universe is better for newcomers than an old universe. This is actually very wrong. A new universe is only good for experienced veterans.

After the release of Massacre, the influx of veterans was low. We mostly had newcomers at our hands. Then we came to the path to choose what to do; divide our current veterans in more universes or keep them in the existing ones. We have chosen the later. Bad business idea it seems as the majority does not really care of such sacrifices.

So, we have reached the point where we cannot really take this any further. The new universe will be for newcomers, those that we need to bump our numbers back to an acceptable rate once again. You can hope that existing universes will also see some boost in their numbers; it is inevitable. That's the best we can do for you and we always look for the best to do for our players.

Now, if you want to help in this design of this new universe, this is the right topic. If you want to complain, go create another.

Re: Help us create a great new universe

#35
Glasses half full, half empty, irrelevant. It's just this sort of reply, ignoring the point, ignoring everything really that helps kill the game, helps kill the forums.

"if you want to help in this design of this new universe, this is the right topic. If you want to complain, go create another."

It's, as ever, Zorg sees this and thinks I don't like what I'm reading, so I will say this sort of thing that drives people away.

Once again, true to form. Thanks again for the wonderful insights that you furnish us will relevance to the way you see/treat posters and players alike.


Good luck with this new server, but alas, it will no doubt go the same way as the others, yet again.

Re: Help us create a great new universe

#36
mightyoz wrote:Glasses half full, half empty, irrelevant. It's just this sort of reply, ignoring the point, ignoring everything really that helps kill the game, helps kill the forums.

"if you want to help in this design of this new universe, this is the right topic. If you want to complain, go create another."

It's, as ever, Zorg sees this and thinks I don't like what I'm reading, so I will say this sort of thing that drives people away.

Once again, true to form. Thanks again for the wonderful insights that you furnish us will relevance to the way you see/treat posters and players alike.


Good luck with this new server, but alas, it will no doubt go the same way as the others, yet again.
Your first post here, in this topic, was full of irony. You have been ignored.
Your second post here, was again, full of irony. Again, you have been ignored.
Your 3rd post was a bait question which has been responded in a good manner.
Your 4th post here, was a direct attack. Attack has been fully responded, in a fair manner.
Your 5th post here, is again a direct attack speaking of the unfair way you have been treated.

So, all in all, you ask for the right to attack freely and if anyone ever responds to you, he is unfairly treating you. Great logic!

Re: Help us create a great new universe

#37
Zorg wrote: For example....
A lot of players think that a new universe is better for newcomers than an old universe. This is actually very wrong. A new universe is only good for experienced veterans.

After the release of Massacre, the influx of veterans was low. We mostly had newcomers at our hands. Then we came to the path to choose what to do; divide our current veterans in more universes or keep them in the existing ones. We have chosen the later. Bad business idea it seems as the majority does not really care of such sacrifices.

So, we have reached the point where we cannot really take this any further. The new universe will be for newcomers, those that we need to bump our numbers back to an acceptable rate once again. You can hope that existing universes will also see some boost in their numbers; it is inevitable. That's the best we can do for you and we always look for the best to do for our players.
I really hope this does not mean that the new universe will be a "bunny" server intended primarily for new players. I know quite a few veteran players who don't really play the current universes anymore because the universes are all so old with big power gaps and are not nearly as active as they once were. Don't get me wrong; I want the new server to be appealing to new players and bring new players to the game, but I also hope gameplay in the new universe isn't made too easy to the point where it loses any appeal it may have to veteran players who are interested in the new universe.

That said, I'm happy to hear you're still working on the new universe and hope you are able to finalize the details soon... There have been quite a few delays which I think have disheartened many players, though I understand this is in large part due to the amount of work that goes into something like this. I'm also quite happy to hear that ruby options will be different and imperial support will be more limited; eliminating huge ruby moons that are only available to those who pay and limiting the amount of res that can be purchased should make it easier for players who don't or can't pay to succeed.

Re: Help us create a great new universe

#38
Huge moons is not something we will change.

Do not worry about the game being inappropriate for veterans or too easy. The core of the game will not change dramatically. The gameplay will be a bit different though.

In particular, we are thinking to use some things from Generals and in particular Storage Den, Colonization Technology and Voyager ( http://www.zorgempire.net/forums/viewto ... 57&t=11201 ). All will be available to all as there are no Generals in this universe. The key difference here is storage den of course which will allow players to protect their resources against other players.

Another thing we will laid our hands on, again to aid newcomers a bit, is the fleetsave options. Using expedition as fleetsave will be viable as expeditions will be reformed and fleet destruction will no longer be possible. They will grant rubies though. Voyagers will play the key role in Expeditions.

Another thing that we are revising, is the removal of the bashing rule. Storage Den will help in keeping resources and as for defenses, we will increase standard regeneration to 90%. There will also be an extra technology to take this to 100% regeneration. This means, that a fully research technology will allow 100% regeneration of defenses so destruction of them will only be possible with missiles.

We also want to put more strategy in deuterium management. I know this is already an important part but we can improve this in the good way.

There are some more interesting ideas that I do not want to unveil yet. I will do in short time though. Till then, feel free to give us your feedback to these ideas.

Now, regarding the delay, you are 100% right. We have no excuse for the delays and we are stressed about it already. Thing is, we started to create A, we then said we will also create B and now are close to T. What I mean is that the original idea was much more simpler to what we are dealing with now.