gallaorn wrote:Here a suggestion:
RF should not be higher than 5 on any given ship. Over that value results become way too unpredictable and this will lead to stagnant universes where nobody attack anyone which is a sure way to kill the game.
I am fine with RIP owning BC, LG owning RIP, BC owning LG (sort of). Its the level of ownage of RIP vs BC that is ridiculous which come from the rf 15 against them.
I suggest that all rf value be looked at with median result vs cost. If a median rf result allow one ship type to own more than 3 times the cost of another ship type reduce the rf value. Its just plain ridiculous that a ship type is able to own 40 times the cost of another ship type
That is a good suggestion in fact, as it will indeed limit the randomness but on the other hand, this happens already in most cases. You have anything other particular in mind instead of RIP vs BC ? Still, even if this is implemented, it won't be decisive. RF ratings should always be an open issue.
The majority of the feedback we got, was referring to BC becoming weaker with the upgraded engine. Truth is that this does not have to do much with the engine. I think we actually strengthened BC, I am unsure.
It is also truth that many players who own the tops spots in the various universes, have invested a lot in BC. This resulted in the particular feedback. However battle cruiser, being a so fast ship, should not be as powerful as it used to be prior to the changes. It was an imbalance which has been fixed in our eyes. The fact that it was so powerful it is proven by the high amount of players who invested in bc fleets and there is no doubt about this.