Re: Welcome to a New World...

#32
I have seen well more than my share of yellow on overview, but still I must say that people being able to pop your moons would be needed in the game. Yes they can pop offline, but who is going to send pops at the active players knowing what they can do?

Thanks for bringing it out Gumps. It is something that should be fixed however, either to have the fleet continue through and attack the moon anyways always when a mission is already started, or to make the fleet return.
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Death begins with life's first breath, and life begins at the touch of death.

Re: Welcome to a New World...

#33
i disagree i doesnt need to b fixed if u wont to pop a moon u need the chance to get screwed....if a player wonts to destroy his moon to kill ur fleet then its his choice...u should learn to get online times and not cry around when u attacked their moon in the first place
what makes a man a man,is not how he starts stuff....but how he finishs it

Re: Welcome to a New World...

#34
lordru wrote:i disagree i doesnt need to b fixed if u wont to pop a moon u need the chance to get screwed....if a player wonts to destroy his moon to kill ur fleet then its his choice...u should learn to get online times and not cry around when u attacked their moon in the first place
So you have never heard of the ACS defend option? RIPs are the slowest moving ship in the game my friend and leave a large gap in time for the defender to either ninja, or call over a larger player for an ACS. Making it so that defenders can just destroy and md fleets at will does throw the game out of whack. Please look past which way would help you the most and which would allow for the most functional game.
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Death begins with life's first breath, and life begins at the touch of death.

Re: Welcome to a New World...

#35
yes i have heard of acs defend i was one of the first ones to use it read the combat report lol,me and coolhand..anyway how would u acs defend from 4000 rips? my whole allaince dont have even close to that amount how do u acs defend that?
what makes a man a man,is not how he starts stuff....but how he finishs it

Re: Welcome to a New World...

#37
lordru wrote:yes i have heard of acs defend i was one of the first ones to use it read the combat report lol,me and coolhand..anyway how would u acs defend from 4000 rips? my whole allaince dont have even close to that amount how do u acs defend that?
It is possible. Think about it. Ista has 2k sitting around somewhere and Kilox has almost 900 hidden away, BR has a bunch and so do Grata as well. It is possible, just difficult. As well, if someone gets 4k rips from hard work and skill they should not be able to lose them from a move that requires no hard work or skill or fleet.
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Death begins with life's first breath, and life begins at the touch of death.

Re: Welcome to a New World...

#38
I agree with Death. To be honest, I don't think that attacks against turtles will increase by that much. However, I believe that the new ACSAT addition will instigate more Fleeter v. Fleeter battles around the universe simply because fleets are threats....shells aren't.
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