SPY wrote:i think u fail to see the point.
No I didn't fail to see the point I have just rejected it as unacceptable. To allow someone else to have control over when you can or can't enter VM is completely unacceptable. This is the only suggestion that I have read in this thread that I think is worse than leaving VM as it is. The one part of this game that I hate the most is that the top players think that because there is a best way, a safest way to fleet save that it is the only way. And with your suggestion it would truly make it so that there were only one way to fleet save. Let's expand on the scenario I gave before.
Let's say that three days before you are going to leave on a real life vacation you decide to do one last attack and you get caught on lanx you are now blacked from going into VM for 5 days. With what you are suggesting it would require 5 days of non-aggression before a planed real life event to make sure that you will be able to go into VM when you need to. What will that do to the weekend warrior that only plays for two days a week?
There is a big difference between a player knowing that a specific action will prevent him from going into VM until that action is completed and getting caught on lanx and bared from VM for 5 days by chance or bad luck (which means another players skill).
Here is a list of suggestion from this thread and the order in which I like them
1) No VM while an attack mission is in progress including return flight.
2) Increasing required VM length based on number of VM's in a 30 day period. With this option you would be able to buy your way out of a VM early with rubies (but never earlier than 72 hours after activation). Also with this option a Weekend Warrior VM (WWVM) option would be created which requires 48 hour advanced activation of WWVM and VM protection will last for 4-5 days (open for debate).
3) No VM with a return mission in progress
4) Pay rubies to us VM more than once a month.
5) Do nothing
6) Stop playing the game (may not be suggested in this thread but I would do that before the next suggestion)
7) Allow an opponent to pay to keep you from going into VM