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Re: Coordinated alliance attack

#21
K. Once again people are being blinded by their own goals and hopes.

You all have to think logiclly.

:o

Remember, recently the price of ACS depot has been RAISED.
Since ACS Depot costs Metal: 400.000 Crystal: 500.000 many players would struggle to get enough rescources to even build level 1. But then, in order to ACS attack you need level 2, raising the price to 800k metal and 1000k crystal. But even if you raised it to level 2 you could only get a group of 2 people to attack and since the top players are so much stronger than the others you would probably need level 3 or 4 to actually get in a good profitable (or even successful) attack. So i say run from the strong, build, make good strong helpful allies.
Leader of Eldrith Pirates

Re: Coordinated alliance attack

#22
schnitter wrote:then whats the point of acs attack?

also standard is different. strong players attack strong players because inactives are not producing enough resources, same deal with weaker players. Elmstreet and kaparii get way more resources than SOA, why? its because SOA has no real profits because all the good profit is in SOA. so basicly, its a different matter.
Hmm I see one blatant thing wrong with this statement:
Elmstreet and kaparii get way more resources than SOA, why? its because SOA has no real profits because all the good profit is in SOA.
Have you seen the way that brute is ripping apart stargate? I'd say thats where all our profits are coming from... meanwhile I haven't seen anything from any of you >.>... especially not on us lmao
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Re: Coordinated alliance attack

#23
Or, instead of saying ACS will destroy everything that Zorg was built on when it comes out, you could just fleetsave properly and attack when the time is right.
Forum Moderator: The Illiterate One

10 Gale Points FTW
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Zorg wrote:Ace is so much sexier than Acewoonder

Re: Coordinated alliance attack

#24
I've been having a thought lately, and this seems the best place to post it. It seems to me that the top players/alliances have lately been on a moon popping binge. This seems to me to be an effort to limit the fleetsave possibilities for players. Now, that may be true and it may not, but the evidence I've seen leads me to believe that it is true. the larger lesson to take from this is that OF COURSE the higher players will use ACS attack. The only thing stopping them is the idea that a lower ranked player won't be "worth the bother." But this just isn't so; the top ranked (I'll say the top 100) have shown that they will attack other players when there is a minimal gain in resources just to knock out 30% of defenses or take out a very small "fleet."

Re: Coordinated alliance attack

#25
KnightofNi wrote:
schnitter wrote:then whats the point of acs attack?

also standard is different. strong players attack strong players because inactives are not producing enough resources, same deal with weaker players. Elmstreet and kaparii get way more resources than SOA, why? its because SOA has no real profits because all the good profit is in SOA. so basicly, its a different matter.
Hmm I see one blatant thing wrong with this statement:
Elmstreet and kaparii get way more resources than SOA, why? its because SOA has no real profits because all the good profit is in SOA.
Have you seen the way that brute is ripping apart stargate? I'd say that's where all our profits are coming from... meanwhile I haven't seen anything from any of you >.>... especially not on us lmao
i have posted my attacks on here before.....

when you attack stargate you guys get 1.000.000 worth of reasorces, when you guys get attacked its around 3.000.000 reasorces. 1.000.000 reasorces is really not worth anything to bruteforce though he does more attacks to even it out. at one point he will have a harder time searching for fleets big enough to satisfy his hunger. we all will, standard is not balanced so all of us will get hit with a famine. as for acs attack......im not real sure about it now.

Re: Coordinated alliance attack

#27
love2scoobysnack wrote:I know I'm going out on a limb with this one but I predict that the implementation of ACS Attack will be the beginning of the end of the turtles (at least of top level turtles).
The turtle era is already over with only a few exceptions ;)
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