Re: Discuss new battle engine here

#16
UV-Rays wrote:I don't see any place to comment on the battle sim so i'll do it here. The thing made me come out of long length V mode and attempt to play this game again. Finally I won't have to guess about the outcomes of my attacks.

Thanks for the updates, UV
The battle sim is based on the game engine, so results will not be perfect. They are a close approximation, but they will not he exact.

Don't be surprised by the occasional "AW CRAP!". Its going to happen.

Re: Discuss new battle engine here

#18
here is a sim I just did with equal ships and equal WSA

Each had 1mil LF and the same techs, seems sort of lopsided info

The battle ends in a tie !
The attacker has lost a total of 1.996.914.000 units.
The defender has lost a total of 3.000.000.000 units.
A debris field containing 1.499.074.200 units of Metal and 1.499.074.200 units of Crystal has formed in orbit around the planet.
The probability of creating a moon is : 18 %

Re: Discuss new battle engine here

#19
There seems to be flawless operation of the battle engine + combat ismulator I guess. We are still at toes for any issues that may arise.

In the meanwhile, the development team believes that in order to prevent getting mono-death star fleets and increasy strategy in fleetings, we will need a new ship type.

This ship type must meet the following requirements:
-Very strong against rips
-Vulnerable to a certain ship type (only 1)
-Medium towards the rest

This ship will have same requirements as RIP except for the Graviton Tech: It will need Graviton Tech 2

You may post ideas with full ship details here.

Re: Discuss new battle engine here

#20
Zorg wrote:There seems to be flawless operation of the battle engine + combat ismulator I guess. We are still at toes for any issues that may arise.

In the meanwhile, the development team believes that in order to prevent getting mono-death star fleets and increasy strategy in fleetings, we will need a new ship type.

This ship type must meet the following requirements:
-Very strong against rips
-Vulnerable to a certain ship type (only 1)
-Medium towards the rest

This ship will have same requirements as RIP except for the Graviton Tech: It will need Graviton Tech 2

You may post ideas with full ship details here.

Woot! Time to get the brain sparking! :D

I will personally de-spleen people who try putting the Supernova/Mothership from this "other game" forward as their own ideas. Be original!

-Istalris-
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When people ask me plz because it's shorter than please, i feel inclined to respond no because it's shorter than yes...
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