overkill is a useful tactic too.. lol it forces them to commit to the fight big time or run, and wiping your 50 ships out in 1 or 2 rounds rather than 5 or 6 might have even saved them from losing a ship or two..
The attacker has lost a total of 0 units.
The defender has lost a total of 0 units.
thats what every one of the reports said mate, you only raided a few undefended planets really and there is never any question that your going to make a profit on those bases, i'd have raided them anyway whatever guild they were in at the time.. lol
the guys that threw missiles at you are sitting behind they're defences knowing that you dont want to take them on at home so what have you demonstrated if anything other than your reluctance to make any hit thats not profitable???
who cares about a few noobs that dont have enough common to build defences? they are all just food sooner or later anyway, its the guys behind defences throwing missiles that need to be dealt with, you need to kill fleets to do damage not just raid a few smaller guys that are not even active enough to build a few turrets.
what you going to do when the ACS defend is up and running and the top 5 guys from they're guild gather enough fleets to wipe you out?? you'll have given them enough room to do just that as you've only taken on they're soft targets and done no real damage to any of the fighters in they're ranks.
and thats my point after all..
profit is NOT the only reason to attack someone, any war you have should demonstrate that point.