Re: HOLD TIME
#2Hold time is the amount of time your fleet will spend at the target location.
-Istalris-
-Istalris-
When people ask me plz because it's shorter than please, i feel inclined to respond no because it's shorter than yes...
Re: HOLD TIME
#4Examples:
In an expedition the amount of Hold Time you select will dictate the amount of time the fleet you send will explore for.
In an ACS defend mission the Hold Time you select will be how long your fleet spends defending your target.
-Istalris-
In an expedition the amount of Hold Time you select will dictate the amount of time the fleet you send will explore for.
In an ACS defend mission the Hold Time you select will be how long your fleet spends defending your target.
-Istalris-
When people ask me plz because it's shorter than please, i feel inclined to respond no because it's shorter than yes...
Re: HOLD TIME
#5How about hold time on attacks?
If I sent 2 attacks to a single planet, first fleet is 20 BS, second fleet is 20 cargo ships. They will arrive at the planet at 10 sec difference. The first attack has a hold time of 32 sec. Would my second fleet be protected?
If I sent 2 attacks to a single planet, first fleet is 20 BS, second fleet is 20 cargo ships. They will arrive at the planet at 10 sec difference. The first attack has a hold time of 32 sec. Would my second fleet be protected?
Seasons end.
Re: HOLD TIME
#6I have no idea, interesting idea though.
-Istalris-
-Istalris-
When people ask me plz because it's shorter than please, i feel inclined to respond no because it's shorter than yes...
Re: HOLD TIME
#7I just tried it. It doesn't work I think.
My first fleet destroyed all the defenses. When my second fleet arrived the defenses are already repaired. It ended in a tie.
My first fleet destroyed all the defenses. When my second fleet arrived the defenses are already repaired. It ended in a tie.
Seasons end.