Witchywoman wrote:cardsharksam wrote:i think there should be a missile that can only be activated if your hit with more than 20 ipmsit can then be fired at the person who ipms your defences it should be so powerful it destroys all defence on that planet this would stop guys ipming your defences just a thought but remember the big players in this game have worked hard to get where they are so there intitled to mess with smaller fishes but it hurts when they do thats why so many go inactive
lol good idea EXCEPT for the fact that most of the ones that put up a colony to take out defenses only build what they need to get the Missle Silo up and running with a good rate of rebuild for the ipm's... there is no need for defenses on a mobile colony
Rukai wrote:You gutta face it man ,mmo's will always be OP,the ones who spend the most time playing them will always have the advantage.Than there is the skill that will help you out once you are around the same level as your opponent or to help you climb the ladder faster.Just play mmo's or don't...but dont complain about OP cause no one can do nada about it.
Seems this to be a hot topic as it had a lot of hits and replies to it
..
I think a lot of players have looked at this topic but arn't
game to post as they might be attacked for what they say?.. Well maybe
What Witchywoman has posted is my point!..
They only put Colony Planets there for one reason to take down def to raid.. My point is those Colony Planets should be
able to be destroyed!!....
As some has mentioned they made the main planet a Colony Planet, Well I'd have to say if it's built like a main planet, it
should be treated like one.. As fleeters only waist min resources to achieve there goal!.. And if it's to high for them then
it's not worth it LoL... And Colony planets should be able to be destroyed
...
And for new Payers well there green to me so I can't att them LoL..Hmm
I did loose a lot of points.. Only joking
Cheers All...
Bellig.....