Time/Fuel Simulator

#1
We Enter The Ships , Universe , Relative Researches and Everything is Needed , Simulator Gives Us Time and Fuel Cost
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an Example⤵
Universe : Massacre
Hyperspace Tech Lvl : 6
Hyperspace Engine Tech Lvl :4
Impulse Tech Lvl : 6
Combustion Tech Lvl : 6
Ships
((List All Ships Ofcourse))
Lunar Guardian : 1000
Origin: x:xx:xx Target: y:yy:yy

Results:
Duetrium Cost : 1,323,698
Time : 00:28:37
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Re: Time/Fuel Simulator

#3
it Will be Really Good if You Don't Know Attack Someone or not and You Wanna See it Worthes or not When Fleets are on The Air
Plus This Can Help Players to Choose What Ship They Build According to Time and Fuel Cost For Attacking Some Certain Cords
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Re: Time/Fuel Simulator

#6
mightyoz wrote:Don't we get all that information before we launch anyway?
That's The Point
For Example i Wanna See When i Attack G3 What Ships i Must Produce and Send
3k BCs or 2k Bombers__Battle Simulation Says Both Fleets Can Destroy Defender So i Use Time/Fuel Simulator and it Says BCs Take 2m Duet and 17 minutes
and Bombers Take 3.5m Duet and 25 minutes
So i Will Go For Battlecruisers
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Re: Time/Fuel Simulator

#8
___Didact___ wrote:I think that simulator already exists I think they call it the second fleet screen.
No You Are Missing The Point

i Mean Simulate With The Ships That "Don't Exist" Yet
and i Wanna See Which Type of Ship i Should Build

in My Example Above , I Said "Produce" and Send Ships
So This Simulator Helps Players to Build Fleets More Effeciently
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Re: Time/Fuel Simulator

#10
Yes i Wanna Use That For Produce Ships
i Just Don't Know How it Can Ruin Lanxing While Attacker/Lanxer Has The Speed Option , too Just Like The Target
and Also This Simulator Can be Even More Useful For Begginers
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