Ok, will try this one more time:
1. Dead end techs...ZP..IT...LT...ET need to be incorporated more.
a) Zorg Physics--Dead after unlocking Elite recycler. I would incorporate this more into a new tech for Debris Field Research Technology. More on that later.
b) Ion Technology--Why is it only plasma cannons gain muscle with each level of research? Why not Ion cannons as well as heavy lasers and light lasers?
c) Laser Technology--See above, would also be useful for Debris Research Tech..need lasers for scanning.
d) Expedition Technology--I like Fleethound's idea of Alien Research, start at 5% though and for each level of ET, you would at 1% chance to a max of 20%.
Now, a new technology proposals:
1. Debris Field Research Technology:
As empires have grown over the years, battles fought, wars waged, scientists have tried to find a way to extract more resources from debris fields. Through the use of specialized lasers, Ion emitters, and electromagnetic field generators a way has been discovered. Through the use of low level plasma field generators, the presence of a non-negligible number of charge carriers makes plasma electrically conductive so that it responds strongly to electromagnetic fields, thereby more resources previously unseen to empires has now become available. With each level unlocked, empires gain a 1% boost in resources gained. At level 5 and higher, empires see the emergence of deuterium in the debris field and each level gains a 1% bonus in deuterium gained.
Resources Needed : Metal: 10.000.000 Crystal: 5.000.000 Deuterium: 2.000.000
Construction Time : 12 hours
Techs needed to unlock:
Zorg Physics: LVL 7
Laser Tech: LVL 17
Ion Tech: LVL15
Plasma Tech: LVL 13
This is not meant to be cost prohibitive, but time prohibitive. It doubles at each level and no way to speed it up.
Other ideas:
1. Allow construction of nanite factory on a moon.
2. If defenses can be built on a moon, why can't I target them with an IPM? Allow missile silo's to be built on the moon.
3. Research boost at a cost of 20 zorg rubies. Gives players a 25% boost in research for 96 hours.
4. Resources boost at a cost of 25 rubies. Gives an additional 50% boost to all planets and all resources for 96 hours.
That is all I can think of for now. HAVE GREAT DAY