Zorg wrote:I want to read through the beginning, collect points and reply them all. So, I will post again soon.
Till then, some more key points:
-THERE ARE NO GENERATED PLAYERS
We NEVER artificially generated ANY player. ALL THESE players in X-TREME (and other universes) are REAL signups.
-VMODE discussion is 13 months old. Probably longer as it surely have been discussed in other topics before. The decision is 13 months old. I have been doubted in my saying. So here are two points in that link I gave where this is specifically mentioned.
viewtopic.php?p=120212#p120212
viewtopic.php?p=120180#p120180
-There will never be a reset of X-TREME. X-TREME will run as long as it can pay for its server costs. All universes are secured for the next 10 years already.
My dear Zorg...scroll down to IKYAN's reply to the account deletions in the first link. What he said makes a lot of sense. On second thought, let me repost it here:
"If you can keep the plentiful amount of new players from getting bored, you'd be set. That's a much larger problem than raiders raiding. So let's put ourselves in the shoes of a new player. This one is quite easy for me since I restarted a few weeks ago:
So the start of the game is slow. Hell, I could go play an fps and be immersed immediately. Okay so the chat here is dead too, not noob friendly, if I was just starting now for the first time, I would have just left. Before there was an active playerbase that showed new players how to play.
Okay, let's assume a new player sticks though that. So they want to grow and they start raiding. New players of course raid inactives as they are the easy farms to grow from. Hey guys, I have a good idea to increase activity, let's get rid of all the inactives
. I hope you can see the problem with this logic.
Okay, so now let's pretend the inactives are gone (at least for the most part, as 45 day deletions/vmodes will remove the good farms). So you are a new player and need to make your profits from something. You are in noob protection so you can't raid large players. There are few inactives. Looks like you get to watch your mines produce. Very fun game idea
.
As well, new players want to catch the big dogs in any game they play. And let's face it, new players in servers have no chance to catch the top players without large pools of inactives. Taking two players that joined late and caught up to the top (from when I know) - Dex (probe raiding inactives) and Thorr (constant raiding inactives and RIP-raiding inactives when he'd be offline). Both those players raided inactives for the vast majority of their profits. I'm sure others have caught up since, probably by doing the same. Lowering the chance of new players catching large players will be demoralizing to them and make them leave"
99.9% of the player base are against this and yet you continue on this path. The .1% that are in favor of it are the driving force of this decision?
So let me put this in a business perspective and not a game perspective.
I am a businessman and I have made a decision that 99.9% of my customers are in a disagreement with. Would I continue with that decision, not if I want to stay in business. I then make another decision about a year later that again 99.9% of my customers are not happy with. What happens to my business?? It closes and am out of business.
You stated that zorg is secure for the next ten years, great...only Gozar will be here and a sea of blue players.