#43
by Ozymandias
The way to progress I feel at least, is just make the game more attractive to new players to keep them in the game. That's what we are lacking, a quality, permanent player base.
Making things up for the sake of it can be good. But, in the meantime, keeping players in the game is the necessity!
Without players, the game is nothing. Getting a larger, permanent amount of players is the key to stop the game from dying.
How do we do that? Give them something, a carrot on the end of a stick. Get them marching towards that carrot. If they start with more, they can achieve things more quickly, that's your carrot. If they can build, see some reward for their endeavours, they will, possibly continue. At this time, they come in to the game, build, get trashed, leave the game. Nothing more soul destroying than seeing your hard work being bludgeoned in to dust!
New ships, devices, tricks etc, all good ideas, but without players the game is nothing. All that glisters is not gold. More a case of gold plating a turd, in their eyes at least. Yes it's shiny and gold, but underneath, it's still a turd!
Reward them, they will come. They might even stay!