Why this was changed:
To create a more accurate statistics history. Do note that they were people crashing defence all over just to raise their statistics.
that doesn't alter the reason to attack ... just makes it harder to advance...
you'd be better off having two stats 1 for fleet destroyed and the other for defence destroyed...
What we can do:
1.Add one row to the combat report to show TD without taking in mind shield regeneration (still, the other value will be counted in user stats).
2.Add one row to combat sim to include possible TD based on defence regeneration (which will be a bit off as there are chances included in regeneration)
1 what do you mean by shield regeneration? why does shield affect the regeneration... or is this a hidden effect of ion cannons.. which supposedly provide protection for higher defenses....
or did you just mean defence regeneration?
2 yes just applying the 70% factor to the td would improve the sim report ... perhaps with a note to say its only a sim after all and values are NOT GUARANTEED..