From now on, any changes to the game code that affect gameplay will be posted here.
Anything that is server-specific (such as server updates, code optimization, routine maintenance, etc) will not be mentioned here at all, except if it is a major update (like server move) OR is expected to create/created downtime of more than 1 minute.
Re: Changelog
#2May 11, 2012
SPEED, X-TREME, MASSACRE:
-Fixed an issue with ACS Attack Depot
-From now on, ACS depot of the creator will play a role in ACS Attack participants regardless of time built.
-ACS attacks in progress link will now show on your overview screen instead of alliance page.
-A better, more informative error message has been created for issues with DEPOT limits during an ACS attack participation.
All universes:
-From now on, the leader of an alliance will receive an informative private message whenever someone applies in his alliance. (Only the leader)
May 12, 2012
-Follow-up fix on ACS attack; fixed issue that prevented the creation of new acs attacks.
May 14, 2012
-Fixed weekly update time DISPLAY to follow daylight save time.
SPEED, X-TREME, MASSACRE:
-Fixed an issue with ACS Attack Depot
-From now on, ACS depot of the creator will play a role in ACS Attack participants regardless of time built.
-ACS attacks in progress link will now show on your overview screen instead of alliance page.
-A better, more informative error message has been created for issues with DEPOT limits during an ACS attack participation.
All universes:
-From now on, the leader of an alliance will receive an informative private message whenever someone applies in his alliance. (Only the leader)
May 12, 2012
-Follow-up fix on ACS attack; fixed issue that prevented the creation of new acs attacks.
May 14, 2012
-Fixed weekly update time DISPLAY to follow daylight save time.
Re: Changelog
#3May 22, 2012
-SPEED universe now supports google accounts registration/login.
Report any issues. Standard and X-TREME are next in line for the same implementation (Massacre already supports it)
-You can no longer transport resources to players that have not been active recently. This is now active in all universes.
May 28, 2012
-Fixed a possible issue with stats recording in ACS attack.
-Updated text for milking rule in-game.
-Chat administration panel installed for easier chat moderator add/removal (Administrated by Cypher)
June 19, 2012
-FIXED rare issue with moon creation ownership.
-July 21, 2012
-Improved ZE logo
Discuss changelog here: viewtopic.php?f=42&t=9732
-SPEED universe now supports google accounts registration/login.
Report any issues. Standard and X-TREME are next in line for the same implementation (Massacre already supports it)
-You can no longer transport resources to players that have not been active recently. This is now active in all universes.
May 28, 2012
-Fixed a possible issue with stats recording in ACS attack.
-Updated text for milking rule in-game.
-Chat administration panel installed for easier chat moderator add/removal (Administrated by Cypher)
June 19, 2012
-FIXED rare issue with moon creation ownership.
-July 21, 2012
-Improved ZE logo
Discuss changelog here: viewtopic.php?f=42&t=9732
Re: Changelog
#4July 22, 2012
-All vmode players now also have the rest of the points categories moved to -1 (not only total points). Affects all universes. (Player suggestion: viewtopic.php?f=7&p=105007#p105007 )
-Fixed planet size cap at 600 (X-treme,Standard)
-Speed Universe: All planets size expanded by +100. Max planet size cap increased to 425. New Homeworld size set to 273.
July 23, 2012
-Improved prizes for Referrals system
July 26, 2012
-Resumed cleansing of inactives.
-FIXED very Rare issue with lost resources when fleet returns from attack.
Discuss the changelog here: viewtopic.php?f=42&t=9732
-All vmode players now also have the rest of the points categories moved to -1 (not only total points). Affects all universes. (Player suggestion: viewtopic.php?f=7&p=105007#p105007 )
-Fixed planet size cap at 600 (X-treme,Standard)
-Speed Universe: All planets size expanded by +100. Max planet size cap increased to 425. New Homeworld size set to 273.
July 23, 2012
-Improved prizes for Referrals system
July 26, 2012
-Resumed cleansing of inactives.
-FIXED very Rare issue with lost resources when fleet returns from attack.
Discuss the changelog here: viewtopic.php?f=42&t=9732
Re: Changelog
#5August 3, 2012
-Generals universe: fixed rounding issue in defence regeneration (1 defence structures are no longer lost)
Discuss the changelog here: viewtopic.php?f=42&t=9732
-Generals universe: fixed rounding issue in defence regeneration (1 defence structures are no longer lost)
Discuss the changelog here: viewtopic.php?f=42&t=9732
Re: Changelog
#6August 6, 2012:
Generals Universe:
-Added Fleet General WSA bonus in simulator
-Removed ability to hide from scoreboard - All players will always show there.
August 20, 2012:
-Fixed issue with topic pages in alliance forums - all universes.
-Fixed issue with ACS recall - Generals universe
Generals Universe:
-Added Fleet General WSA bonus in simulator
-Removed ability to hide from scoreboard - All players will always show there.
August 20, 2012:
-Fixed issue with topic pages in alliance forums - all universes.
-Fixed issue with ACS recall - Generals universe
Re: Changelog
#7September 26, 2012:
-From now on, non-destroyed (regenerated) defence is not counted as damage.
-Fixed Scoreboard issues with ACS attack
-Damage is divided equally among survivors in Scoreboard for ACS attack
-Fixed +1/-1 typo difference for Graphical Combat reports
February 28, 2012
-From now on, Combat reports will remain on our databases for 60 days (instead of 40)
-From now on, non-destroyed (regenerated) defence is not counted as damage.
-Fixed Scoreboard issues with ACS attack
-Damage is divided equally among survivors in Scoreboard for ACS attack
-Fixed +1/-1 typo difference for Graphical Combat reports
February 28, 2012
-From now on, Combat reports will remain on our databases for 60 days (instead of 40)
Re: Changelog
#8March 6, 2013
Fixed an issue with background image (was missing) across all universe.
March 7, 2013
Fixed a priority issue with ACS Defend return in Split Second feature across all universes
Discuss changelog here: viewtopic.php?p=105486#p105486
Fixed an issue with background image (was missing) across all universe.
March 7, 2013
Fixed a priority issue with ACS Defend return in Split Second feature across all universes
Discuss changelog here: viewtopic.php?p=105486#p105486
Re: Changelog
#9March 26, 2013
MASSACRE Universe
Discuss changelog here: viewtopic.php?p=105486#p105486
MASSACRE Universe
Code: Select all
-Probes now have 0 consumption, 0 capacity
-Probes still consume deuterium when sent from galaxy screen
-Combat reports where attacker is destroyed in 1st round are only available to the defender. Attacker will get a message that his fleet has been destroyed in first round.
Re: Changelog
#10March 29, 2013
All universes:
-Fixed an issue in alliance forums where a post would not show when falling on page change.
-Added ability to delete topics.
April 15, 2013
Massacre Universe: Plus moons now available.
All universes:
-Fixed an issue in alliance forums where a post would not show when falling on page change.
-Added ability to delete topics.
April 15, 2013
Massacre Universe: Plus moons now available.