Before I start, I'm not sure my idea as-is is a good one, but perhaps the playerbase could help me figure it out.
I propose that after a moon has been created around a planet, every time a debris field is generated around that planet (or moon) that is large enough to generate a moon, there is a chance the preexisting moon could grow by, perhaps, 5% the size of the moon that would have been generated, rounded down, if one was not already there. Say, the field would have generated an 8,000 Kilometer moon, so the moon that was already there grows by 400 Kilometers. This would mean that moons were harder to pop, which would spur the players to build up even more to compensate. Opinions? I don't know if this is a good idea or not, but I figured it would be a welcome discussion.
Moon augmentation idea.
#1I have returned. I have opened my eyes to a new realm. And in it, I see my foes at my feet. You have been warned.