What a silly boy am I !Richard98 wrote:its okay Bijan
The thing is this is where we suggest things to add to the game so for more fleet slots for now, just upgrade your computer technology.
For graviton, it will take forever! You need a high nanite level and shipyard level so you can intsta-build solar satellites. And also for the 300,000, it is the OVERALL amount of energy you have, not how much energy that is not used by your mines.
I suggest getting graviton tech 1 and 2 at the same time. Graviton 2 needs 600K energy, so it will be even more dangerous.
The hardest part in my opinion is getting all the res for the satellites.
I didn't read the start of first post paragraph carefully that had "Proposal" and it caused wasting my and yours time
But again about Energy and Graviton Tech:
if I build more and more Solar Satellites to each 300K Energy, you mean that after researching that Technology, 300K of my Energy will "disappear"?
Another quote: I calculated the resources needed for several buildings and this is result of my calculations:
Total Material (Metal+Crystal+Deuterium) needed for 1 unit of energy is:
- - - - - - - - -
Solar Plant 19 to 20 uses 318 Material for +1 Energy
Solar Plant 20 to 21 uses 418 Material for +1 Energy
Solar Plant 21 to 22 uses 553 Material for +1 Energy
and we see that it is increasing
- - - - - - - - -
Fusion Reactor 09 to 10 uses 330 Material for +1 Energy (With Energy Tech. 15)
Fusion Reactor 10 to 11 uses 510 Material for +1 Energy ( " ")
Fusion Reactor 11 to 12 uses 794 Material for +1 Energy ( " ")
This one is also increasing in higher levels
- - - - - - - - -
But Solar Satellites (Depending on properties of Planet) use only from 30 to 90 (in coldest planets) Materials.
Sorry for this long introduction, but finally my question is:
What is the benefit of Solar Plant and Fusion Reactor when they compared to Solar Satellites?
P.S: I know that this is not the correct place for this question, but believe that I can not find any answer to my problems by searching in forums