RELOADED Release Notes
Posted: Tue Feb 21, 2017 1:38 pm
This is not a finalized list. It will be finalized before launch as there might be last moment changes.
Launch Daytime: Friday 24 February 2017, 18:00 GMT (Also, game time)
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Map Size:
-=-=-=-=-=-=-=-=-=-=-
-9 Galaxies
-300 Systems
-15 Slots
Game Speed:
-=-=-=-=-=-=-=-=-=-=-
Buildings construction: 8x
Technologies research: 8x
Ship/Defenses speed: 8x
Fleet Speed: 8x
Resources Generation speed: 4x
Resources basic Income: 2x
Restrictions:
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-Planets allowed: 18 (+1 through Plus!)
-Planet Size Cap: xxx fields
-Homeworld size: 273 Fields
Features:
-=-=-=-=-=-=-=-=-=-=-
-New Building: Storage Den ( As in Generals: viewtopic.php?f=57&t=11201 )
-New interface + Live chat + Live Notifications
-Combat Engine V2.1
-ACS Attack + ACS Defend
-Reformed expeditions ( with Voyager from Generals: viewtopic.php?f=57&t=11201 )
Expeditions will also award Rubies
-Public Transport and Combat History of all players (Delayed and without time indication or any sensitive data)
Other:
-=-=-=-==-=-=-=-=-=-
-1 ranking point = 2500 Resources
-Storages: Same as Massacre/Speed ( http://www.zorgtools.com/index.php?tool=storage )
-The DF and resources in various stats are being calculated in metal value at a trade ratio 3:2:1
Notable Rules:
-=-=-=-=-=-=-=-=-=-=-
-PROTECTION: As long as you have up to 25k points, only players within 5 times your points can attack you.
-No Bashing Rule
-Stats update include fleets at air
-Fleet Crashing "ON RETIREMENT" is NOT allowed
-Deletion of accounts is possible
-Switching accounts is not allowed
Specials:
-=-=-=-=-=-=-=-=-=-=-
-Moon Probability up to 25%!
-Defenses Regeneration 90% (no random) with possibility to research this up to always 100%
-Colonization Tech is required before colonization of new planets (As in Generals viewtopic.php?f=57&t=11201)
Plus Options
-=-=-=-=-=-=-=-=-=-=-
Plus Moons are cheaper and smaller (5000 to 8000 diameter)
Removed Imperial Support
New option: Imperial Bonds
Imperial Bonds
-=-=-=-=-=-=-=-=-=-=-
Imperial Bonds are very different to Imperial Support and also a little different than the War Bonds used in Generals. Their purpose is to provide a way for those who join up late or get crashed, to have a chance to recover fast. They are also meant to be used in emergencies by all players.
Probable Future Implementations:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Up to 9 Military Bases (planets with no mines) - We need to see how this universe evolves before implementing this
Launch Daytime: Friday 24 February 2017, 18:00 GMT (Also, game time)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=
Map Size:
-=-=-=-=-=-=-=-=-=-=-
-9 Galaxies
-300 Systems
-15 Slots
Game Speed:
-=-=-=-=-=-=-=-=-=-=-
Buildings construction: 8x
Technologies research: 8x
Ship/Defenses speed: 8x
Fleet Speed: 8x
Resources Generation speed: 4x
Resources basic Income: 2x
Restrictions:
-=-=-=-=-=-=-=-=-
-Planets allowed: 18 (+1 through Plus!)
-Planet Size Cap: xxx fields
-Homeworld size: 273 Fields
Features:
-=-=-=-=-=-=-=-=-=-=-
-New Building: Storage Den ( As in Generals: viewtopic.php?f=57&t=11201 )
-New interface + Live chat + Live Notifications
-Combat Engine V2.1
-ACS Attack + ACS Defend
-Reformed expeditions ( with Voyager from Generals: viewtopic.php?f=57&t=11201 )
Expeditions will also award Rubies
-Public Transport and Combat History of all players (Delayed and without time indication or any sensitive data)
Other:
-=-=-=-==-=-=-=-=-=-
-1 ranking point = 2500 Resources
-Storages: Same as Massacre/Speed ( http://www.zorgtools.com/index.php?tool=storage )
-The DF and resources in various stats are being calculated in metal value at a trade ratio 3:2:1
Notable Rules:
-=-=-=-=-=-=-=-=-=-=-
-PROTECTION: As long as you have up to 25k points, only players within 5 times your points can attack you.
-No Bashing Rule
-Stats update include fleets at air
-Fleet Crashing "ON RETIREMENT" is NOT allowed
-Deletion of accounts is possible
-Switching accounts is not allowed
Specials:
-=-=-=-=-=-=-=-=-=-=-
-Moon Probability up to 25%!
-Defenses Regeneration 90% (no random) with possibility to research this up to always 100%
-Colonization Tech is required before colonization of new planets (As in Generals viewtopic.php?f=57&t=11201)
Plus Options
-=-=-=-=-=-=-=-=-=-=-
Plus Moons are cheaper and smaller (5000 to 8000 diameter)
Removed Imperial Support
New option: Imperial Bonds
Imperial Bonds
-=-=-=-=-=-=-=-=-=-=-
Imperial Bonds are very different to Imperial Support and also a little different than the War Bonds used in Generals. Their purpose is to provide a way for those who join up late or get crashed, to have a chance to recover fast. They are also meant to be used in emergencies by all players.
Probable Future Implementations:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Up to 9 Military Bases (planets with no mines) - We need to see how this universe evolves before implementing this