Dino's fleet was down... and down... and still down... Located the fleet on a moon right next to Torgard, which made me nervous... Torgard was showing fleet and activity, which was good, on one level, as it meant it probably wasn't a set up... Ran some sims to see what I could do and waited for Torgard to log... I could have launched from where I was, but I felt a roamer was essential because of Dino's location next to Torgard and because I knew I would need at least two trips to scoop the df. Unfortunately, no one from my alliance was available to ms me... I almost didn't go through with the hit, but took a further risk, and asked an old ally I wasn't sure I could entirely trust for help...
The risk payed off, on all accounts. As always, the sim promised better, but this was really as good a result as I could have reasonably hoped for, and plenty of profit:
The attacker has won the battle !
You receive 45.042.500 units of Metal, 45.042.500 units of Crystal and 45.042.500 units of Deuterium.
The attacker has lost a total of 1.865.820.000 units.
The defender has lost a total of 5.234.253.150 units.
A debris field containing 2.061.625.440 units of Metal and 2.198.418.450 units of Crystal has formed in orbit around the planet.
The probability of creating a moon is : 19 %
The attacker has won the battle !
You receive 183.605.949 units of Metal, 259.241.752 units of Crystal and 353.010.557 units of Deuterium.
The attacker has lost a total of 0 units.
The defender has lost a total of 0 units.
DF collected in full
GLOTR Dino
Pulsar(MOC) v Dino(AZGD) - TD: 7.100.073.150
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Last edited by Pulsar on Thu Mar 19, 2015 11:26 pm, edited 1 time in total.