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Gozar[AZGD] vs BORRACHO[EZT] ~TD~7,816,534,000

Posted: Fri Mar 22, 2013 12:50 pm
by Gozar
I watched and learnt... His fleet return was always to his 9.999k moon..obviously because this is an indestructible ruby moon..

According to ZE only a minimum 25% chance of a moon destruction is possible. Well even this would require 24 million Deathstars and a full 99% chance would require just short of 400 million Deathstars..

Possible if I was able to play this game for 600years..yes that is how long it would take me to build the required amount.. As you can see these numbers are unachievable in anyone's life time, and honestly not right in a game of this type.... and frankly very unbalanced.

However this aside.. you can still with a little luck and patients capture fleets hiding behind these moons

Congrats for avoiding many previous attempts by a number of players..


The attacker has won the battle !
You receive 139.646.220 units of Metal, 12.822.751 units of Crystal and 96.223.941 units of Deuterium.
The attacker has lost a total of 143.500.000 units.
The defender has lost a total of 7.673.034.000 units.
A debris field containing 2.293.003.200 units of Metal and 2.395.279.200 units of Crystal has formed in orbit around the planet.
The probability of creating a moon is : 19 %


Follow ups.. ( in reverse order) He did come online and try to save some of his resources..

Attacker Loss: 0 Defender Loss:1.106.000
winnings Metal:6.412.998 Crystal:0 Deuterium:5.236.837
Debris Metal:0 Crystal:0

Attacker Loss: 0 Defender Loss:4.202.500
winnings Metal:12.825.996 Crystal:0 Deuterium:10.473.674
Debris Metal:900.000 Crystal:900.000


Attacker Loss: 0 Defender Loss:1.761.500
winnings Metal:25.651.993 Crystal:0 Deuterium:20.947.348
Debris Metal:0 Crystal:0


Attacker Loss: 0 Defender Loss:3.491.500
winnings Metal:51.303.985 Crystal:1 Deuterium:41.894.696
Debris Metal:0 Crystal:0


All DF was collected..

I will say Glotr your polite but short message after showed some sportsmanship..



Foot note..the figures quoted above are from http://www.zorgtools.com/?tool=destroy_moon

and Zorg you did say that the dev team would re look at this formula.. Please do as this is so far out..as to be unachievable and all aspects of this game should be achievable..and in a reasonable time frame.

Re: Gozar[AZGD] vs BORRACHO[EZT] ~TD~7,816,534,000

Posted: Fri Mar 22, 2013 1:09 pm
by Sprog
Predictability about the fleet saving time/location led to the predictability of the fleet crash....no moon will prevent that. So congrats on the well executed hit and glotr Borracho who eluded me more than once. You also mentioned the MD formula needs a big over haul and was mentioned by myself in another thread and Zorg stated it would look into this. Maybe more RIPS required for smaller moons would be a start and less for 9.8 and above moons....to say 9.99 moons are poppable yet take 600 years is ....well it's just ridiculous tbh...... :D

Re: Gozar[AZGD] vs BORRACHO[EZT] ~TD~7,816,534,000

Posted: Fri Mar 22, 2013 8:57 pm
by Ace
Walt, you got this hit by knowing where the fleet was going to land, and just randomly launching at it? Freaking awesome.

Re: Gozar[AZGD] vs BORRACHO[EZT] ~TD~7,816,534,000

Posted: Sat Mar 23, 2013 8:57 am
by Crusher
A great hit once again by Gozar and Thats a awesome and calculated hit, shows the marksmanship of the master once again :) Glotr Borrancho

Re: Gozar[AZGD] vs BORRACHO[EZT] ~TD~7,816,534,000

Posted: Mon Mar 25, 2013 12:24 am
by Kristal
Great hit Gozar :)

Love the spoils you got

Hope BORRACHO goes back in fleeting

GLOTR

Re: Gozar[AZGD] vs BORRACHO[EZT] ~TD~7,816,534,000

Posted: Mon Mar 25, 2013 2:38 am
by Torgard
A very nice hit indeed. I love the big numbers in this hit Mark. Congrats.

Good luck rebuilding Borracho.