The Motivation? The Rationale? The Concerns?

#1
Now, for the Grand Master himself.

I spoke (very) briefly with RJS a few days ago.
He's not the demon people make him out to be, but I do have some concerns about his motivations, and those of his alliance.

Firstly, the whole idea of dominating the "nOOb" Server. What does it mean? Why is the master bothered to be there?

1. The Standard Server is held in contempt by RJ, Kick, et alia.
2. They feel, nevertheless, the need to cause a ruckus.
3. RJ tries on his own and gets his *** busted.
4. Revenge! He thinks! I must have REVENGE!

....and that's all that motivates them...

The pronouncments that they're "improving the gamer standard" or "making it more fun" is just complete rubbish, as anyone can appreciate.

Where, for instance, is the "skill" in spending rubies to buy planets and fleet and set up in a hurry?
There is none.
I do that too.
It's OK by me and it's in the mechanism of the game!
However, let's not pretend I needed any "game skills" to do it, or any patience either.
Let's not pat RJ on the back for spending rubies either.
He wouldn't want that, I'm sure.

Then, there's the matter of taking down all those "nOOb" fleets.

What "skill" that must have taken for a master of the game !!
RJ and Kick have already touted their admittedly prodigious skills (nobody else will do that for them much), so they have to,
and I'll be one of the first to say RJ is a legend in this game.
I told him that.
I meant it.

However, why is it that a "legend", (in some respects), needs to re-inforce his superiority by stomping on the ants? This is a bit of a worry.
I can only imagine that it's because he is hell bent on revenge and sees players beneath him only as a means to an end. ( see Emmanuel Kant, if you're worried on that front ;) )

It is unlikely that the "gamer standard" has been improved or will be improved by declaring war on any or all alliances in Standard.

It is more likely that people will leave and not return. Webmaster, please note, that's a drop in income for you ;) if it goes on long enough.

The majority of well balanced personalities (not me) won't come back :))

The game is not "more fun" under these conditions as Kick proposes. Quite the contrary. The "guns" come in, buy planets, wipe out fleets, climb the ladder and then everyone, and I mean EVERYONE starts to Fleet Save.

Jeez, is there ANYTHING more BORING than Fleet Saving !! If it's done at random, you'll never work it out. You'll have a few lucky guesses, I suppose, if you stay up all night, have no life, and monitor all comings and goings. That's BORING too, but for the dedicated few; with nothing better to do with themselves, I guess. Oh well, keeps them off the streets at night :)

So, at the end, when you stand triumphant amidst the rubble and junk and feed off the odd passing bit of carrion, what's left?

...for he's a jolly good fellow...and so say ...??


Regards,
Dr-J (SGC)

Re: The Motivation? The Rationale? The Concerns?

#2
Dr-J wrote:
Jeez, is there ANYTHING more BORING than Fleet Saving !! If it's done at random, you'll never work it out. You'll have a few lucky guesses, I suppose, if you stay up all night, have no life, and monitor all comings and goings. That's BORING too, but for the dedicated few; with nothing better to do with themselves, I guess. Oh well, keeps them off the streets at night :)

this made me laugh...for the simple reason that only you find that you need to have no life to do it....send fleet on mission reduce time so it returns when youll next be online...sounds pretty damn simple and easy to me...but hey a few mouse clicks may be too complicated for those in the SGC...
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Re: The Motivation? The Rationale? The Concerns?

#3
i dont know it was amusing to me to read it. it seems the clever idea behind this radical spam of skirmishes was to give a nudge to the player base of standard server so that they know what it takes to be a good gamer even in a slow paced server.

i know the players who are fleeters in game have no other means to keep themselves entertained else they would be doing that no harm in that. its a community and the ability to adjust to whatever is thrown at you is the true mark of sportsmanship or skill.

i am not sure if there was a complaint in it but about the player base ... well i am sure many will agree ze is alot less cut throat than many of the games. and really fleet saving takes only a few mins per day which will save ur growth and wont harm ur progress.

about the war declaration. yeah the details about teaching noobs is just a propaganda they are just bored and wanted to do something and this what they came up with. what would be the end result meh who knows but i doubt they sincerely care about if player skills improved. if that was the case then they would be creating training alliances of their own and declare war amongst themselves in the true spirit of the game. i fail to see that part in all that.

all things regarding i find it still amusing and entertaining.
Barbaric nomad causing P-A-I-N.

Re: The Motivation? The Rationale? The Concerns?

#5
largo wrote: thats why we need team called (WANK TANK) to teach :)
they are great teacher :)
Exactly as I am saying

I don't know about yous, but personally the day I learned the most about this game was the day that Klizac tore me a new asshole on here! Point being, when i got back, I had talked to Klizac and thank them to this day, because if they had not pwnt everything I had as a 25k noob, I would not have gotten the motivation to make myself a good player.

RJ, Before I took a break for some rl time, me and rj were going at it a wee bit, and I am sure he will say that he learned (as I did) a LOT more in those days than he did in others. Why? Because when you face adversity you either learn and adapt or whither and die. For those that adapt, the game becomes anew, a better experience that they previously could never understand. When RJ got a chance to come back to ZE with some time, know what? He was one of the best players with an assload of commitment to his "empire".

A lot of people have that bit of a bone to pick about the person that crashes them, and that is fine. The key is to use that as a motivation, as a desire to learn and improve to overcome those that caught you.
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Death begins with life's first breath, and life begins at the touch of death.

Re: The Motivation? The Rationale? The Concerns?

#6
IKICKAYOUWASSNOW wrote: Before I took a break for some rl time, me and rj were going at it a wee bit, and I am sure he will say that he learned (as I did) a LOT more in those days than he did in others. Why? Because when you face adversity you either learn and adapt or whither and die.

Man, I remember when you were chasing my fleet. I had the best time of my game experience. The cat and mouse is the bomb. ;)

Re: The Motivation? The Rationale? The Concerns?

#7
As for spending rubies, we havent done it, not even once. when it comes to bringing fun it's what we do. The general player base is having more fun, the ones who arent are the ones who were lead to believe that they have a false skill in the game a built up a large fleet do to it. Maybe one day the likes of you(Dr-J), ancients, and WOW will learn to play the game, and stop crying because it's not ran by the likes of you anymore.


I have brought a team of legends over, I have even gotten a couple of miners to turn fleeter for the cause. and lastly, you want to talk about a player buying everything they have, Talk to the almighty *****, wow. He has spent more then anyone should have ever spent on a slow server.
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They may not like me, but they've gotta respect me!

Re: The Motivation? The Rationale? The Concerns?

#9
Where, for instance, is the "skill" in spending rubies to buy planets and fleet and set up in a hurry?
No skill involved in using rubies, anyone can buy his way to a nice fleet and a high rank. But, if you want a return on your investment, this is where the skill comes in.
The game is not "more fun" under these conditions as Kick proposes. Quite the contrary. The "guns" come in, buy planets, wipe out fleets, climb the ladder and then everyone, and I mean EVERYONE starts to Fleet Save.
Hell, I came back to Standard since all this "ruckous" started ;) . Seems like it is heating up and will prove much more challenging and entertaining since I was on it last. And as far as everyone fleetsaving, it's about damn time. Much more fun in a chase than having your prey served on a platter. Let's get some adrenaline into the server for a change :D
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Re: The Motivation? The Rationale? The Concerns?

#10
Dr-J wrote:Where, for instance, is the "skill" in spending rubies to buy planets and fleet and set up in a hurry?
There is none.
I do that too.
:o What? Wait! You can buy planets and fleet with rubies? :shock: OMG tell me how, cause I might just run out and get some.

Ok now that I have that out of my system... Do you realize how many people are leaving Standard because it has become a boring mundane place? This is a war game and it seems the "big dogs" in Standard have made it a mining game with very little action and NO real training/teaching of players on how to actually play. Therefore, even I could come in, take my little account out of vacation mode (got bored there before I even started good), and commence to wreck the noobish players in there. :think: Hmmm, maybe that's an idea! :lol:
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Just when you thought your were in control... I proved you wrong!
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