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CALLING ALL NEW AND SMALLER SIZE EMPIRES

Posted: Sat Nov 12, 2011 2:41 pm
by CougarKharne
You are familiar with the scenario. You start building your empire. As soon as you start getting resources to building anything big, you get raided by the " BIG PLAYERS ". Maybe you got raiided before you even got your empirer started This makes it hard even impossible to play. It even makes some players leave.

Well this post is for all us smaller players. Here we can have our say. give any views , comments, And also give suggestions that we think might help smaller players. :D

Some ideas to begin 8-)

1. Faster Production for players just starting
2. Protection limits against players larger than you untill you are at a certain level
3. A larger Defence shield in the game.
4. A Player resourse selling market ( Add a building type ) or ( space yard size )

Please post what you think of these and also any ideas you might have. Without Player input, they will never be considered. :dance:

Re: CALLING ALL NEW AND SMALLER SIZE EMPIRES

Posted: Sat Nov 12, 2011 6:43 pm
by Desert_Reaper
This should be in Game Suggestions

Moved

Re: CALLING ALL NEW AND SMALLER SIZE EMPIRES

Posted: Sat Nov 12, 2011 6:57 pm
by CougarKharne
Thankyou for placing in the right section :dance:

Re: CALLING ALL NEW AND SMALLER SIZE EMPIRES

Posted: Sat Nov 12, 2011 7:34 pm
by Desert_Reaper
np

Re: CALLING ALL NEW AND SMALLER SIZE EMPIRES

Posted: Sun Nov 13, 2011 10:20 am
by Macker
When do you think you stop getting hit,when your top ten,When you have a big fleet.Your always going to get hit if you leave profit laying about (not you, general point) best to understand this as soon as possible.Too much protection may hinder a player grasping the fundamentals of the game.As soon as your able to generate moonshots you don't need protection.If we just look at the game from our own perspective then it doesn't usually make for good gameplay.As for the bigger players making the rules I'm quite happy with veteran players holding the sway with tweaks,rules and changes to the game.Would be a mistake imo if less experienced players who haven't played the game long start suggesting major changes.That's not to say the odd good suggestion doesn't arise from this pool but imo the balance currently is fine.
Cheers Mac

Re: CALLING ALL NEW AND SMALLER SIZE EMPIRES

Posted: Sun Nov 13, 2011 11:15 am
by creed
trust me if you try take on the big guns your only just going to get shot the only way to play this game is to f.s and build defence and then whne your doing that you wont get hit

Re: CALLING ALL NEW AND SMALLER SIZE EMPIRES

Posted: Sun Nov 13, 2011 12:32 pm
by CougarKharne
Maybe you miss understand. I am not suggesting to take on the big guns or they make the rules. If it was not. for them, new players would not get help on here. All this post is for is to encourage input for smaller and new players and any ideas. You will allways get attacked by others, The more developed you become, the more you will get attacked. :D

1. BUILD UP YOUR DEFENCES

2. FLEETSAVING

See, you have contributed to this post. What it is intended for. You have given some helpfull advice for anyone playing this game. :dance:


P.S. So you all know. I am not whinning. Infact I am doing quite well in the game., :lol:

Re: CALLING ALL NEW AND SMALLER SIZE EMPIRES

Posted: Thu Nov 17, 2011 10:15 am
by creed
all good man ohh and keep ypur res under 500k

Re: CALLING ALL NEW AND SMALLER SIZE EMPIRES

Posted: Thu Nov 17, 2011 10:16 am
by creed
*your

Re: CALLING ALL NEW AND SMALLER SIZE EMPIRES

Posted: Thu Nov 17, 2011 1:51 pm
by xNeroX
CougarKharne wrote: 1. Faster Production for players just starting
2. Protection limits against players larger than you untill you are at a certain level
3. A larger Defence shield in the game.
4. A Player resourse selling market ( Add a building type ) or ( space yard size )
Faster production: This already exists, yet get some rubies when you start. This can pay for extra 25% production.

Protection Limits: This already exists, we can't get you untill you reach 10k points, then you're fair game.

Defence Shield: You can purchace extra 25% defence for rubies

Market: Not sure what you mean by this, but you can trade on the forums or use the merchant for instant trade