#8
by Mintaka
Marine Assault Ship
(This was mentioned in an earlier thread)
It would allow attacking players to destroy a single enemy building. One level of a structure, so it could knock a Metal mine down from level 20 to level 19 for instance. It would be moderately expensive, allowing for the assault personnel and vehicles aboard -- perhaps 200K metal, 60K crystal, 40K deut. It would have to survive all 6 rounds of combat before being able to assault the planet / moon.
Assault missions would not harvest any resources for the attacking player. Their sole purpose would be to knock out key enemy installations.
Used against an undeveloped colony, it would eliminate the colony -- a way to clear a planet slot for colonization, or just to sweep little farm planets from the universe.
If the assault ship survives, it has a 70% chance of successfully destroying something. 35% Attacker's choice, 35% random defense structure.