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abra ka dabra! turn off ma mines!
Posted: Fri Apr 12, 2013 6:21 am
by PERSIAN
maybe i'm just being too lazy... but why we dun have a button to turn off/on all mines ?
Re: abra ka dabra! turn off ma mines!
Posted: Fri Apr 12, 2013 6:55 am
by Weresloth
Do you mean turning your mines off in general, or all of them with one button?
Re: abra ka dabra! turn off ma mines!
Posted: Fri Apr 12, 2013 7:57 am
by PERSIAN
turning all off them off/on with a single click instead of going planet by planet and doing it one by one, its really annoying when you do it every day twice! (yep i'm lazy)...
Re: abra ka dabra! turn off ma mines!
Posted: Fri Apr 12, 2013 8:44 am
by SPY
its called vmode button

Re: abra ka dabra! turn off ma mines!
Posted: Fri Apr 12, 2013 9:37 am
by lowfatspread
-0
and how should it work in relation to fusion plants?
but there are much more pressing areas for game consideration
Re: abra ka dabra! turn off ma mines!
Posted: Fri Apr 12, 2013 12:19 pm
by PERSIAN
you havent got my point SPY, i meant turning them off at night and on in morning...
@lowfatspread, it'll simply turn EVERYTHING off and i dun think it'll take much time to code.
Re: abra ka dabra! turn off ma mines!
Posted: Fri Apr 12, 2013 3:57 pm
by SPY
so you want your planets to produce only when you are awake?
Re: abra ka dabra! turn off ma mines!
Posted: Fri Apr 12, 2013 4:12 pm
by PERSIAN
some how..
i turn my mines off when going to bed (usually).errrr, am i the only one doing that?
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Re: abra ka dabra! turn off ma mines!
Posted: Fri Apr 12, 2013 4:20 pm
by SPY
i guess there are others. i believed in over night production gives u better output
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i think my miners work better when its dark

Re: abra ka dabra! turn off ma mines!
Posted: Fri Apr 12, 2013 5:07 pm
by lowfatspread
i agree that it probably doesn't take long to code ... that's never the issue the things which take the time are the documentation , the design reviews and the testing....
i just don't see it as a priority, there are times when you want to switch production off... but i don't think its part of a standard strategy... i'd rather they sort the game issues which really matter out first...
one for the z list (ok... C )