Re: Really New Ideas ?

#93
I never really understood why you can't choose what coordinates your homeplanet starts off at, or why you can't choose a new "homeplanet". Or why you can't build suicide RIPs to crash into moons for insta-destruction.
Forum Moderator: The Illiterate One

10 Gale Points FTW
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Zorg wrote:Ace is so much sexier than Acewoonder

Re: Really New Ideas ?

#96
Gogetass4 wrote:-Get Zorgrubies on ur birthday
No. And it deosn't need to be.
Gogetass4 wrote:-Fire technology
No. And it shouldn't be.
Gogetass4 wrote:-Simulate Button
No. Hopefully it will be.
Gogetass4 wrote:-Zorg Cargo Ship
Yes, and with good reason.
Forum Moderator: The Illiterate One

10 Gale Points FTW
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Zorg wrote:Ace is so much sexier than Acewoonder

Re: Really New Ideas ?

#97
acewoonder wrote:I never really understood why you can't choose what coordinates your homeplanet starts off at
I always thought it was to discourage those who might consider making multiple accounts. If allowed, they could cluster their planets together and increase efficiency when they farm.
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Re: Really New Ideas ?

#98
what about collectible items :) Like when you raid someone or look in a debris field u can have a chance of finding a collectible.
Ideas for collectibles:
Rare rocks
Rare energy
Rare weapon
or a Rare item

Then you could sell them or use them for things. :D
You could make the chance like 5 percent or something. And then for the higher players like 1 percent or something. ;)
Just an idea thankyou for reading and thankyou for your time.
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