Re: Reduce Lunar Guardian RF

#51
Unholy wrote:Then you may even want to ask to Reduce the RF counts of The Death Star?
Is it the size that matters?
absolutely not, when did anyone suggest that? my whole argument I have stated is risk vs reward. to the suicide lg attacker, the risk is ZERO, the risk to a rip suicide mission is great, not to mention the flight time long, making the risk larger.

also, i dont know you so cant speak on your experience, but you mention one rip can wipe out 20-30K ll's, and I dont know where you have been rip raiding, but ive not seen one single rip take out that many ll's, even if 70% of them come back.

also another problem with the lg suicide mission is it is impossible to defend. I cant think of one other sort of attack in this game that is iimpossible to defend.
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Re: Reduce Lunar Guardian RF

#52
In either suicide attacks, you lose both the ships and my dear friend I'm talking about RIPs in M.. they wipe out every single LL and RL unless they're way too many.

And like you mentioned 70% of those are restored, I mentioned too that if you're online during the LG attack you get the DF in most cases.. if you fail - I'd simply laugh. So the attacker faces absolute loss.

There are CRs in M where people have been hit my a single RIP just for d/b and have had losses of 100m+.

But nevermind, I just gave an example and lets not switch onto RIP talks.
What should I do? Risk my life fighting you, or watch how you're killing everyone? I would turn around.. walk away.. never care, but that... would just make me a Human.
We both know, HUMAN I AM NOT!!

Re: Reduce Lunar Guardian RF

#53
You make no sense because the attacker can time the recs to arrive one second after the attack. my 8 year old nephew could plan out that strategy, so can most noobs. the defender would have to have enough recs to collect all in one scoop, and beat the one second post attack rec cleanup by the noob. Again, this is no strategy, this is an oversight done by the designer when implementing the lg , that they are hoping to ignore. If not fixed now, it will be on the chopping block in 3 months time after the loss of many new players.
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Re: Reduce Lunar Guardian RF

#56
rava wrote:what i talk was
if u have the logic , how can 1 tiny ship shot down 3846 SS with 150 RF ?
this is out of sense.
in real life maybe even Rambo cant do that
we dont talk about calculate damage here
but about 1 tiny ship shot 3846 of other ship who spread all over the space
If you want to speak logically here, let's speak about nuclear weapons and anti-matter weapons who exist in real life. They can destroy entire areas. And they are just inces wide at best.

Let's speak about rate of fire. There are weapons that fire 1.000.000 bullets a minute ( http://www.youtube.com/watch?v=xe-QP8s1ZJc ) for example.

Why not a single Lunar Guardian should not be able to destroy several thousands of solar sats ? What they are anyway ? Haven't you heard about Solar Plants terrorism nowadays ? Gypsy gangs destroy them in single pass by with their car just by using some machine guns. A solar satellite are basically solar panels on a satellite; even 1 bullet can prove deadly.

I believe you have been convincingly enlightened here so I will appreciate everyone reverting back on topic here.

Re: Reduce Lunar Guardian RF

#57
Zorg wrote:
rava wrote:what i talk was
if u have the logic , how can 1 tiny ship shot down 3846 SS with 150 RF ?
this is out of sense.
in real life maybe even Rambo cant do that
we dont talk about calculate damage here
but about 1 tiny ship shot 3846 of other ship who spread all over the space
If you want to speak logically here, let's speak about nuclear weapons and anti-matter weapons who exist in real life. They can destroy entire areas. And they are just inces wide at best.

Let's speak about rate of fire. There are weapons that fire 1.000.000 bullets a minute ( http://www.youtube.com/watch?v=xe-QP8s1ZJc ) for example.

Why not a single Lunar Guardian should not be able to destroy several thousands of solar sats ? What they are anyway ? Haven't you heard about Solar Plants terrorism nowadays ? Gypsy gangs destroy them in single pass by with their car just by using some machine guns. A solar satellite are basically solar panels on a satellite; even 1 bullet can prove deadly.

I believe you have been convincingly enlightened here so I will appreciate everyone reverting back on topic here.
you can say that if that solar satellite gather on 1 place
this are spread
but dont really care
like i said
this is game
and i think game dont have being realist and have logic in there :)
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Re: Reduce Lunar Guardian RF

#58
my 2 cents....to agree with choke and death split second beats 1 second and harry you are a good player and had your fleet for a long time you can adapt i am sure or beat them at there own game i would say dont use sats but that would be hipicritical i rely on them lol and i see what you are saying its not about adapting you see it as a type of exploitation... i see where you get that but it is what it is bro and well for now we need to live with it deal with it and if they want your sats then take their ships so they can not take your sats anymore
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