Should you be able to go into vacation with fleet on air ?

Yes.
Total votes: 40 (75%)
No.
Total votes: 10 (19%)
I don't care.
Total votes: 3 (6%)
Total votes: 53

Re: Vm while active

#51
The issue here is the people that use the excuse of rl as a means to justify what I personally believe to be a cowardly act. Does that mean they are cheating as Fishpond believes? I wouldnt consider it cheating, I just think it is cowardly! And that is just my oppinion. And I will use my battle with Setesh as an example. I probe a lot of people on a regular basis, I find by the time I am able to check out the esp. reportand launch that person has gone into vm. Coincidence? Maybe, but after seeing it time after time. Then you get to the point where you see a certain players colony, and you get to the point where you can predict what is going to happen if you probe that person. Now is that really coincidence that every time I probe this person, they have a rl emergency? Once or twice, maybe, but not every single time. I also would not put a percentage on how many of vm'ers have done so to escape harm. But in my experience it has been a lot. There was a time when myself and 2 other players had a sort of competition bragging about how many people we sent into vm by just probing them, remember that Ista? But back to Setesh, he could have very easily went into vm when I probed him. Instead he called in reinforcements, even my buddy Pk helped out. As he should have, he came to the defense of his alliance mate. And in the end, Setesh pulled off a nice ninja.
As for vm when you are not on, that is why we fleet save. Vm in mny oppinion is when you are going to be gone for a while, or maybe you just need a break from the game. And that is a fine way of calling time out. But what has been going on with it is no different than playing tag as a kid. You arent as fast as the person that is it or you arent smart enough to find a good hiding spot. So just as you are about to be tagged, you fall and call timeout! Then say you cant play because you hurt yourself, thus preventing yourself from being tagged and being it!
And as has been said before there is an art to the lanx.You can't just say this fleet arrives at such and such time, so I will just punch that time in and that is when my fleet will hit. It needs to be timed! If at 10% speed it will take your fleet 8 hours to reach the target, it will take 4 hours at 20% speed. This was the dilemma I faced when hitting Nighthawk. So if the target is seven hours away from returning, guess what? You have to wait for 3 hours before you can launch.
So my proposal is this (if possible)... You can not go into vm if your fleet is on a return mission.

And as I said in another post, trolling and flaming wont be tolerated any more. As responding to the trolling or flaming!
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[Showing no mercy!

Re: Vm while active

#54
myrsee wrote: So my proposal is this (if possible)... You can not go into vm if your fleet is on a return mission.
This is a great solution that should appease any opposers. I support this change. 8-)
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'Wake early if you want another man's life or land. No lamb for the lazy wolf.
No battle's won in bed.'

The Havermal (Viking Book of Wisdom)

Re: Vm while active

#55
after much thoughts sketch book drawing to find a possible scenarios that might be a loop how in this, i also would like to say this idea is good.

If a fleet is returning it should mean to things. The fleet is sent away with the users consent and the return time whatever and when ever it is as per the players choice and he sets it. so its the players responsibility to be their when it returns and make farther operations. now if the mission is under jeopardy of getting chopped off the both end moon and being caught in a lanx hit this scenario is as regular as it is in the daily ze life. every good player always things of this possibility and fs accordingly. failure to do so is the players fault only.

having said that, i just want to add this one scenario. would like for u to find the fix on it too.

on the fleet return if a player needs to vmode and really is not going to be around can there be an imergency vmode? that puts the player in force vmode for 7 days and can only be used once a month? i am saying this cause emergency really dont come by every other day. and if its that argent u really can use it.. the time lines can be argued with.
Barbaric nomad causing P-A-I-N.

Re: Vm while active

#57
honestly in other games (i wont mention the names as a courtesy to zorg) i have seen a delay time on v modes meaning that you hit the vm button and after say 2 hours of still being vulnerable the computer puts them in v mode meaning they cant ninja an attack with v mode
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Re: Vm while active

#58
Seth1483 wrote:honestly in other games (i wont mention the names as a courtesy to zorg) i have seen a delay time on v modes meaning that you hit the vm button and after say 2 hours of still being vulnerable the computer puts them in v mode meaning they cant ninja an attack with v mode
This has already been rejected previously in this thread.
Jedi wrote:So my proposal is this (if possible)... You can not go into vm if your fleet is on a return mission.
If the specification is you can't have a fleet on a return mission to go into VM then does that mean that you can still go into VM mode while your fleet its way to the target planet but has not yet started the return trip? Because if that is the case then your suggestion does not fix the problem because if you are about to get smashed you can just send your fleet off VM and the person trying to attack you didn't have the chance to hit your fleet at its destination. However, if that is not what you meant then all you were saying is that you can't go into VM while you have a fleet out which is what people have been saying they didn't want to have. Please clarify if I have misunderstood.
Those with nothing to loose have the most to gain. Long live the Miner!

Re: Vm while active

#59
Scooby that was my suggestion. So to clarify yes what I am sayin is that if the fleet is on a return then a person can not go into vm. If it is on the outgoing then you may go into vm. The purpose for this is, most generally when the abuser of this notices that his fleet has been uncovered, it is on the return! If a person sends their fleet out to go into vm and hide, then it depends on the type of mission, it is still in jeopardy. But what this does is open the door to more possibilities and more strategy. And that is all that is really being asked! But in the end, if a player is being strategic enough... Odds are they are not going to be caught regardless. It is only if they make a mistake that they are going to be uncovered. Hope that makes more sense.

On another note. I love to see the healthy discussion that has been going on with the past few posts. There is nothing that agitates me more than a few abusers ruining something for everyone else. So in no way do I want to ruin the vm thing for anyone. I just hope that as a community, we can figure out a way to enable vm as it is now, yet prevent people from doing something that most people agree is not right. And what the last few posts have been getting to is some sort of compromise. Which is better than nothing!
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