joes all these things can be accomplished if members of the alliance help the lower members with res or advice or whatever. the problem is you do this, and you got noobs that dont understand the game wasting that res on building storage facilities on their moon, or spamming expedition tech. ive always thought sound advice goes much further in helping someone than just sending them resource and telling them to spend it wisely.joes wrote:harryballsac wrote:i fail to see the purpose of this really. If im putting in my hard earned resource, i dont want joe six pack getting it who doesnt log in, goes inactive, or lets himself be farmed. i can see hundreds of downsides of this, with zero upsides, and cypher brings up a good point of making it very easy to exploit.
joes maybe you could explain how this would benefit the game, or even the alliance.
the way it would benafit the alliance
(1) it will help make a biger fleet for the alliance
(2)it will help bild mine,s
(3) the more mine,s the members have the less they need help
(4) the alliance will git stronger faster because the members got more ships and mines there for the alliance will binafit from all these things
Re: Resources bank for the Alliances
#12that is a risk u take if that happen he should not be a leaderpupairo12 wrote:Yeah, but what if the alliance leader empties the bank, transfers the leadership to someone else, and leaves with all of the resources. What then?
joes
Re: Resources bank for the Alliances
#13A risk like that is an exploit, and one of the reasons why this shouldn't be approved.
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Re: Resources bank for the Alliances
#14Not a risk people will be willing to take. People already cry about being attacked and having their resources taken, this alliance bank would just set up even more crying.joes wrote:that is a risk u take if that happen he should not be a leaderpupairo12 wrote:Yeah, but what if the alliance leader empties the bank, transfers the leadership to someone else, and leaves with all of the resources. What then?
20 GP
The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH
Omega Class Thank You to Devola/Gale for this super amazing sig.
The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH
Omega Class Thank You to Devola/Gale for this super amazing sig.
Re: Resources bank for the Alliances
#16NO NO NO NO NO.
Is that simple enough for this very poor idea.
Is that simple enough for this very poor idea.
Re: Resources bank for the Alliances
#17why not make it that you can donate willingly and the alliance sets up a assiantance package and a person who got attacked and ost gets this to help them rebuild their fleet
Re: Resources bank for the Alliances
#18It would have to be willingly aman, but the problem is it would just be too big of an exploit.
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The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH
Omega Class Thank You to Devola/Gale for this super amazing sig.
The Trouble Maker
As Swift as the Wind that carries the Sand comes your DEATH
Omega Class Thank You to Devola/Gale for this super amazing sig.
Re: Resources bank for the Alliances
#19This would be a great way for running alliance competitions with rewards, but at the same time I can see there can be many exploits. Seen something like this in another game years ago, there was an "alliance tax" rate which is collected depending on what level / income you have, then gets dished out to others (cant exactly remember how)
Personally, I would be quite glad to donate to my alliance pot if that helped lower ranks to advance quicker, but I doubt this will be set up.
Personally, I would be quite glad to donate to my alliance pot if that helped lower ranks to advance quicker, but I doubt this will be set up.
Re: Resources bank for the Alliances
#20a like this idea
each player have silos where the put resurses and only 1 % of that will go to benefit to allaince
but we need some special building what you build with that because only rebuilding fleet is still not enought
imagine you rebuild fleet and forgot to fleetsave and boom you lost again
each player have silos where the put resurses and only 1 % of that will go to benefit to allaince
but we need some special building what you build with that because only rebuilding fleet is still not enought
imagine you rebuild fleet and forgot to fleetsave and boom you lost again
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