Do you seriously have no common sense at all? Until there is a way to cancel ships while building it is an AWFUL idea to force the build queue to be finished before vming. Think about it this way: you go on a big raiding spree, getting a few hundred mil res that you want to pump into RIPs. Lets say for this example that you have nanite 6 (you've probably got higher but I don't so bear with me). Nanite 6 lets you make a RIP in a bit more than 30 minutes, multiplied by 50 (lets say you got 250m/125m/75m from your raid) - THATS 24 HOURS. Imagine now that you have emergency that pops up, you can't cancel but you can't vm either? How f retarded is that? I can understand needing to cancel buildings and recalling fleets (although I don't agree at all with either) but you can't cancel things in the ship/defense build queue so it is an AWFUL idea to be forced to wait for that to be done. Now imagine if you've got nanite 4 on that same planet - thats FOUR DAYS of building (maybe more depending on your ship level). Use some common sense ffs and think about your argument before you make it. It might sound good in your head but you aren't always right, as much as you think you are because you are "a legend" (*cough cough*).TheLegendFishpond wrote:Ok so when is the VM rule changing. Hearing from you Zorg i liked the implement you are installing that why there is a building queue or fleet queue you cant VM and i further stand by it. The reason being its quite obvious a few in the game are using this to there advantage, coming out of vmode, waiting 24 hours for resources then building a fleet and VModing again. So im looking forward to this introduction.
I'm just sick and tired of reading every one of your "I'm right and if you don't agree with me you are stupid" posts... its annoying as .
/rant
edited due to content
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