#14
by Buzzard
Its a great Idea, just needs ironed out,
when colonizing a planet, player gets a report of the amount of resources that can be mined
and the est. cost of developing them,
some planets a hugh amount of solar energy
so powering the mines is cheap,
on other planet, not so much but large amounts of res to be mined,
but maybe the cost of energy is prohibitive
another Planet large amounts of Crystal, but almost no Deut nor metal,
ect. ect. ect
------But------
I don't see how this would educe more Player -- vs -- Player competition
maybe more co-operation amongst players and alliance members in trading res
but how does this creat more Raiding of active players,
more fleet crashes
???
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