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[Implemented] All ships/Max ships function for Jump Gates

Posted: Thu Mar 19, 2009 10:12 pm
by Istalris
Just like the fleet menu has a max ships for individual types and all ships for your whole fleet, i think there should be one on the Jump Gate interface too. It can get annoying having to manually type in all my ships to send through. I think this will get even worse when fleets get bigger too. It can't be that hard can it? :)

-Istalris-

Re: All ships/Max ships function for Jump Gates

Posted: Thu Mar 19, 2009 11:51 pm
by Lord_of_War
I agree this would be an excellent function on the Jumpgate layout.

Re: All ships/Max ships function for Jump Gates

Posted: Tue Jul 07, 2009 2:54 pm
by Istalris
Yes, i realise this is a massive bump. But seriously... can it be that hard?

Please! :)

-Istalris-

Re: All ships/Max ships function for Jump Gates

Posted: Tue Jul 07, 2009 3:38 pm
by Milito
Istalris wrote:Just like the fleet menu has a max ships for individual types and all ships for your whole fleet, i think there should be one on the Jump Gate interface too. It can get annoying having to manually type in all my ships to send through. I think this will get even worse when fleets get bigger too. It can't be that hard can it? :)

-Istalris-
I think this is implemented to control the timing on the jumps were you being attacked on another moon or picked on your way back after an attack and make it more difficult to jump out.

Re: All ships/Max ships function for Jump Gates

Posted: Tue Jul 07, 2009 4:05 pm
by Khan
Milito wrote:
Istalris wrote:Just like the fleet menu has a max ships for individual types and all ships for your whole fleet, i think there should be one on the Jump Gate interface too. It can get annoying having to manually type in all my ships to send through. I think this will get even worse when fleets get bigger too. It can't be that hard can it? :)

-Istalris-
I think this is implemented to control the timing on the jumps were you being attacked on another moon or picked on your way back after an attack and make it more difficult to jump out.
I absolutely agree. The reason the jumpgate is the last building on the Moon's list. Despite that, I would like to see that ALL Ships options.

Re: All ships/Max ships function for Jump Gates

Posted: Tue Jul 07, 2009 10:00 pm
by Gamepro41
I also believe this would be an excellent adition to the JG menu. It takes much longer to type in ur fleet once it grows from 10 to 100 =]. Also so SBT where r u right now =P

Re: All ships/Max ships function for Jump Gates

Posted: Tue Jul 07, 2009 10:11 pm
by Sadbutrue
i would love a max button on that menu

Re: All ships/Max ships function for Jump Gates

Posted: Tue Sep 01, 2009 3:58 am
by Istalris
Bump of epic proportions for the epic idea. You all know you want it!

-Istalris-

Re: All ships/Max ships function for Jump Gates

Posted: Tue Sep 01, 2009 4:28 am
by Witchywoman
Yes definately a good suggestion

Re: All ships/Max ships function for Jump Gates

Posted: Tue Sep 01, 2009 12:57 pm
by RogueSpearofTRA
I have yet to see the JG interface but from the sounds of things, as soon as I come out of vac mode Id love to see that button.
My JGs finished just before I vacced xD