[Implemented] New Technology: Zorg Physics
Posted: Fri Feb 05, 2010 8:29 am
Zorg Physics
Zorg Physics, the culmination of the works and theories of countless scientists, introduces ground-breaking ideas into the Zorg Universe. These complex, and often controversial, ideas bring the world of Physics to an entirely new level. Ships, Technology, Defense, everything is seen from new perspectives, creating new blueprints for what will inevitably be a reformation of empires throughout the known Zorg Universe.
Requirements:
Research Lab (Level 15)
Energy Technology (Level 15)
Costs:
Metal 6millions
Crystal 4millions
Increase rate: 1.2
(The costs are such in order ot have a big research time with current patterns. Whether we will decide to follow a different pattern in order to use lower costs for higher research time, remain yet unanswered although chances of this to happen are slim.)
--
We have decided to create a new technology.
We want this technology to be somewhat expensive and will take long to research for each level. High IPN will be mandatory to be able to research it in reasonable times.
The bonus from this this new technology is that will be a requirement for the 2 new special ships we wish to add.
->The first ship is ready thanks to the community and its name will be Zorg Cargo Ship. You can find details for this ship in its thread. Physics Level 1 will be its requirement.
->The second ship we wish to add is an anti-deathstar. We still have not got a good proposal to dwell on but we hope we will soon (Waiting from the community). We want the characteristics of this ship will be strong against deathstar, average against most ships and weak perhaps to one or 2 ship/defense types. For this ship, the new technology will play a double role;
a)Requirement (Perhaps level 3 alongside with Graviton Level 2).
b)Improvement of Ship Building Speed for every level above Level 4.
We seek requirements for this new tech (perhaps only research lab but a high level) and exact costs/time.
Zorg Physics, the culmination of the works and theories of countless scientists, introduces ground-breaking ideas into the Zorg Universe. These complex, and often controversial, ideas bring the world of Physics to an entirely new level. Ships, Technology, Defense, everything is seen from new perspectives, creating new blueprints for what will inevitably be a reformation of empires throughout the known Zorg Universe.
Requirements:
Research Lab (Level 15)
Energy Technology (Level 15)
Costs:
Metal 6millions
Crystal 4millions
Increase rate: 1.2
(The costs are such in order ot have a big research time with current patterns. Whether we will decide to follow a different pattern in order to use lower costs for higher research time, remain yet unanswered although chances of this to happen are slim.)
--
We have decided to create a new technology.
We want this technology to be somewhat expensive and will take long to research for each level. High IPN will be mandatory to be able to research it in reasonable times.
The bonus from this this new technology is that will be a requirement for the 2 new special ships we wish to add.
->The first ship is ready thanks to the community and its name will be Zorg Cargo Ship. You can find details for this ship in its thread. Physics Level 1 will be its requirement.
->The second ship we wish to add is an anti-deathstar. We still have not got a good proposal to dwell on but we hope we will soon (Waiting from the community). We want the characteristics of this ship will be strong against deathstar, average against most ships and weak perhaps to one or 2 ship/defense types. For this ship, the new technology will play a double role;
a)Requirement (Perhaps level 3 alongside with Graviton Level 2).
b)Improvement of Ship Building Speed for every level above Level 4.
We seek requirements for this new tech (perhaps only research lab but a high level) and exact costs/time.