Possible trade/merc hire idea.
Posted: Wed Aug 15, 2012 5:46 am
by Lycantro
Are we allowed to make a trade on hits? Like, I had a grudge with player A, but was too weak to take him out. So I hire player B, who is strong enough to manage that, can I give him an agreed upon amount of res, or number of rubies, to do it?
Re: Possible trade/merc hire idea.
Posted: Wed Aug 15, 2012 5:49 am
by chuck_da_reaper
see it is within the rules to send as many rubies to who you want as often as you want i know a guy in speed that does moon destruct for people for rubies not sure about the res part though
Re: Possible trade/merc hire idea.
Posted: Wed Aug 15, 2012 9:02 am
by Cypher
A quote taken from another section of the game but still applies here:
Mercenaries may not be “paid” in any way that would violate the milking, pushing and pulling rules. A common practice could be that the mercenaries are paid with the debris fields they create, or could be given Zorg Rubies as payment by their employers with the implemented ruby trading system.
Re: Possible trade/merc hire idea.
Posted: Fri Aug 02, 2013 9:24 am
by jessicasmith
Are we allowed to make a trade on hits? Like, I had a grudge with player A, but was too weak to take him out. So I hire player B, who is strong enough to manage that, can I give him an agreed upon amount of res, or number of rubies, to do it?
i can do that
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Re: Possible trade/merc hire idea.
Posted: Fri Aug 02, 2013 1:13 pm
by DuctTape
jessicasmith wrote:Are we allowed to make a trade on hits? Like, I had a grudge with player A, but was too weak to take him out. So I hire player B, who is strong enough to manage that, can I give him an agreed upon amount of res, or number of rubies, to do it?
i can do that
this is called a Bounty.
if i remember right you will pay 10% of his fleet in res.