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[Dissaproved] ABM auto build

Posted: Tue Jan 31, 2012 1:01 pm
by schnitter
Have an option to have ABMs auto queued every 2 minutes if you were hit with IPMs. preferably put in the options tab on the browser menu.

Re: ABM auto build

Posted: Tue Jan 31, 2012 2:11 pm
by AVENGERspeed
finally a good idea i am for it

Re: [Dissaproved] ABM auto build

Posted: Tue Jan 31, 2012 5:25 pm
by Zorg
THOU SHALT NOT AUTOMIZE THY GAME.
(This is also valid for developers :P)

Re: [Dissaproved] ABM auto build

Posted: Tue Jan 31, 2012 8:55 pm
by schnitter
YOU DIDNT EVEN GIVE IT A CHANCE!

do you even know how unbalanced ipms are? you go to work for 8 hours. come home. planets are wiped clean for personal gain

Re: [Dissaproved] ABM auto build

Posted: Tue Jan 31, 2012 10:30 pm
by medal
Given the obvious resistance your best bet Schnitter would be other ideas

Increase resource cost of IPM
Increase build time of IPM
Decrease IPM yield (# of turrets destroyed)
Increase the number of APMs available per missile silo level


etc

Re: [Dissaproved] ABM auto build

Posted: Wed Feb 01, 2012 6:14 am
by AVENGERspeed
or all at once

Re: [Dissaproved] ABM auto build

Posted: Wed Feb 01, 2012 6:17 pm
by Zorg
schnitter wrote:YOU DIDNT EVEN GIVE IT A CHANCE!

do you even know how unbalanced ipms are? you go to work for 8 hours. come home. planets are wiped clean for personal gain

We could see other options surely. Automatic building does not sound good for a series of reason.

These can be solved through a sitter account that we plan for the future but more options are always welcome.

Re: [Dissaproved] ABM auto build

Posted: Wed Feb 01, 2012 8:47 pm
by schnitter
Then how bout an ipm bash limit