RIPs have not made in obsolete at all. This game for ages was dead wood with no one to attack, now there is more to attack mor res to find and win and its working as a 'War strategy game' which is what it is.SPY wrote:rips have made it obsolete.
The only thing that ever made this game obsolete was VM runners when being attack, but as this has now been fixed by Zorg so its now what it should be a war strategy game.
I can defend myself against RIPs so everyone else should learn to do so also thats the idea of the game.
In regards to the mod comment. You trying to dictate to me what i can and cant do on a forum is not for you to say its for a mod to view it and make there point to me not you!
There have actually been many great points if you take a moment to read them and there is certainly no points for upping the rate apart from to make it more expensive for fleeters to attack but that to me is not an argument, that is just favouring miners and turtles to be stronger and as i point out so much this is a war strategy game so war should be always focused on as the main feature not mining or cruising in for an hour a day.
If i felt there was a benefit to the game by doing this i would be all for it, but there is no benefits, just deliberate disadvantages to anyone who use RIPs in there war strategy.