corbeil wrote:I still say the mercenary should have to stick with the alliance during the war. He's acting on behalf of your alliance, and acting as a member of the alliance. He's exhausting his resources to benefit the alliance.
Personally, I wouldn't call that much of a strategy to keep switching between different ones >.>.
I think the majority agree, I do, and I wish we could get some official attention in this thread.
Strategy or not, its just plain BS to allow a merc to enter into a war, defence bash you to death to run up the TD and back out before you get a chance to hit him back. The limit of mercs was a start, but there needs to be an adjustment here.
a) either attach the merc to the war and bind him to the war until an outcome is decided, or
b) only allow mercs to be hired when a war is declared by or on an individual. Then lock the point limit of the merc to 2x that of the individual declaring or delcared upon, if not
c) abolish mercs all together
The most clear path is to abolish them, and I am also behind that. You want to have war, make one and stop cherry picking.