Istalris wrote:With all due respect, I don't think that the argument you put forth addresses the situation at a full game level. Your proposition is better discussed concerning fleet balance and why people have such an overpowering amount of said ship. If fleets were balanced properly, your argument would not exist.
And you have a right to your opinion too...
I created a flight calculator recently and used it to make some calculations with the 2 deut consumption variables - 1 (current deut consumption) and 3000 (proposed deut consumption).
Utilizing Hyperspace Engine level 7 (as you need this to get Death Star).
Calculations with 1 deut consumption:
Moving 1 Death Star from 9:242:10 to 1:242:10 at 100% speed.
Distance: 160.000
Duration: 11:38:30
Deut Needed: 19
Moving 100 Death Star from 9:242:10 to 1:242:10 at 100% speed.
Distance: 160.000
Duration: 11:38:30
Deut Needed: 1.830
Moving 1000 Death Star from 9:242:10 to 1:242:10 at 100% speed.
Distance: 160.000
Duration: 11:38:30
Deut Needed: 18.287
Calculations with 3000 deut consumption:
Moving 1 Death Star from 9:242:10 to 1:242:10 at 100% speed.
Calculation Results
Distance: 160.000
Duration: 11:38:30
Deut Needed: 54.858
Moving 100 Death Star from 9:242:10 to 1:242:10 at 100% speed.
Distance: 160.000
Duration: 11:38:30
Deut Needed: 5.485.714
Moving 1000 Death Star from 9:242:10 to 1:242:10 at 100% speed.
Distance: 160.000
Duration: 11:38:30
Deut Needed: 54.857.128
Clearly you can see the disadvantage of increasing the deut consumption.