Page 1 of 2
Brand New inactives.
Posted: Mon Jul 10, 2017 1:00 pm
by Ozymandias
Is Zorg filling up gaps in Standard?
Looking at the just joined list, newbs appearing. This one for instance. Just joined. Cremate, [XX:XX:XX] Planet - Chronos . 24 minutes since last activity. I've been watching, they keep appearing. THis one, joined 10/07/2017 12:30:52. Last activity,, 24 minutes since they first appeared, already inactive. Is there a policy of filling up spaces?
I know this has happened in at least one other server, is this Standard's turn?
Re: Brand New inactives.
Posted: Mon Jul 10, 2017 1:35 pm
by Alduin
Well my Xtreme Acc Deleted With Smth Around 400k Points Due to Inactivity and i do not know how these New Inactive 0 Points Players Still Exist and In some periods their number increases
my 400k could be more helpful since it had 340k building pts ..players could farm it ... so why admin deleted that good farm ? inactivity for less than 1 year but it could be a nice farm...
(also mention accs who are inactive for years with no rubies and they still exist)
a new 0 points player has no profit for server
even banned players might be more useful if admin opens them for farm
seriously Zorg , What the hell is happening ?
Re: Brand New inactives.
Posted: Tue Jul 11, 2017 7:00 am
by Doomrager
"banned played might be more use if opened for farm" yeah thats probably the worst idea I've ever heard. Lets open up these banned accounts that have been around since the beginning. You know the ones that farmed bugged expeditions? How about putting negative numbers in jump gate to clone a fleet? Yeah no. There usually banned for a reason.
Re: Brand New inactives.
Posted: Tue Jul 11, 2017 11:57 am
by Alduin
Doomrager wrote: ↑Tue Jul 11, 2017 7:00 am
"banned played might be more use if opened for farm" yeah thats probably the worst idea I've ever heard. Lets open up these banned accounts that have been around since the beginning. You know the ones that farmed bugged expeditions? How about putting negative numbers in jump gate to clone a fleet? Yeah no. There usually banned for a reason.
first , it was not my idea ; Oz offered this before me in a topic
second , i did not say opening banned players is a good idea , i said it is a BETTER idea than generating players who will remain black and 0 pts forever
Re: Brand New inactives.
Posted: Tue Jul 11, 2017 1:10 pm
by Ozymandias
I never mentioned anything in this topic with regards to banned players. I simply asked, is Zorg creating new inactives in Standard?
Re: Brand New inactives.
Posted: Tue Jul 11, 2017 3:57 pm
by Alduin
mightyoz wrote: ↑Tue Jul 11, 2017 1:10 pm
I never mentioned anything in this topic with regards to banned players. I simply asked, is Zorg creating new inactives in Standard?
i meant this topic
viewtopic.php?f=24&t=12609
and yea generating inactive players also happens in other servers .. just seems every server has its own period
Re: Brand New inactives.
Posted: Tue Jul 11, 2017 6:16 pm
by Ozymandias
I'm sure in other servers that these "generated" players are actually worth hitting, lol
Re: Brand New inactives.
Posted: Sun Jul 16, 2017 4:19 pm
by Zorg
There are 0 "generated" accounts in Zorg Empire. ZERO
We do not "create" accounts. We never ever created accounts.
All these accounts are created by REAL players. The name are likewise because when you create an Emperor in the new account manager, you do not get to pick a planet name. You are assigned one from a list. This list is finite, thus some names are the same.
The preference of the universe for every new player is random (actually, based on user initiative - they choose the universe, not the other way around) although the universes listed near top, traditionally get more signups.
Re: Brand New inactives.
Posted: Mon Jul 17, 2017 12:10 pm
by Ozymandias
Zorg wrote: ↑Sun Jul 16, 2017 4:19 pm
There are 0 "generated" accounts in Zorg Empire. ZERO
We do not "create" accounts. We never ever created accounts.
All these accounts are created by REAL players. The name are likewise because when you create an Emperor in the new account manager, you do not get to pick a planet name. You are assigned one from a list. This list is finite, thus some names are the same.
The preference of the universe for every new player is random (actually, based on user initiative - they choose the universe, not the other way around) although the universes listed near top, traditionally get more signups.
It's mighty strange though, don't you agree? I have looked at the just joined list via my alliance page. I see a new player there, click on their coordinates and go to the galaxy screen where they are. They are already black, inactive. Sometimes within 3 or 4 minutes of that account being created. This seems to happen quite a lot. Can you explain this? Is there a bot thing at work perhaps?
In the last couple of hours there have been 12, yes, TWELVE new accounts added, all black and inactive. A bit worrying for newbs. They join the game, go offline and find their accounts are subject to being preyed upon. Their brand new accounts have already gone inactive!!! Something is wrong here perhaps?
Re: Brand New inactives.
Posted: Sun Aug 20, 2017 5:30 pm
by Ozymandias
These strange new inactives that Zorg IS NOT creating are still appearing everywhere. Is there a bot creating these much like those automated posts in the forums?
None of these inactives that appear that are immediately inactive that Zorg IS NOT creating are not even worth raiding. A shame. Perhaps if these inactives that Zorg IS NOT creating were to have more levels of mines then it perhaps wouldn't be so bad.
Perhaps there could be something done to these non generated inactives to make it worth are whiles raiding them?