A New-Bee Tutorial
Posted: Fri Jan 01, 2016 10:40 am
when starting a new acct, have a 7-8 step Tutorial to teach the Game to the New-Bee player
and an explanation for the need to do so
when completing each step there is a "Reward for doing so
on the Overview page have small Icons to click on
must be done in order, as 1 step is completed another lights up so they cannot overlook it
#1:
Build a solar mine for energy / Now build 1 Level of Metal / Crystal / Deut Mines
Reward - 1 Level of each
#2:
Build 1 Level of Robots
reward - 1 Level of Robots
#3:
Build a Research Lab
Reward - 1 level of Lab
#4
Now research the Techs needed to get a Shipyard
Reward - 1 Level of Lab
#5
Build a shipyard
Reward - 1 Level of Shipyard
#6
Now they can build Solar Sats for energy
a rocket Launcher for defense
a small cargo for transporting Resources
Reward - 1 unit of each
#7
Now up the Lab to research the Techs needed for an ESP Probe so they can probe an Inactive and Raid / Farm for extra Resources
this will teach them how to Farm Inactives to garner the extra Resources so Baddly needed to grow their Acct faster
#8:
Research the Techs needed to build a Recycler
and harvest a DF somewhere
Reward - 1 recycler
and maybe 1 or 2 more steps I didn't cover
maybe a colony ship so they can colonize their 1st colony
and doing a Fleet Save to protect themselves from all us
"Bullies"
After completing all the steps in the Tutorial a reward of ???
how about--- 100 Rubies
By now; Having the Techs and Shipyard high enough to build a recycler
if they don't know how to Play the Game;
They are not going to stick around anyway,
No Amount of "Special" programing is going to keep them active
and an explanation for the need to do so
when completing each step there is a "Reward for doing so
on the Overview page have small Icons to click on
must be done in order, as 1 step is completed another lights up so they cannot overlook it
#1:
Build a solar mine for energy / Now build 1 Level of Metal / Crystal / Deut Mines
Reward - 1 Level of each
#2:
Build 1 Level of Robots
reward - 1 Level of Robots
#3:
Build a Research Lab
Reward - 1 level of Lab
#4
Now research the Techs needed to get a Shipyard
Reward - 1 Level of Lab
#5
Build a shipyard
Reward - 1 Level of Shipyard
#6
Now they can build Solar Sats for energy
a rocket Launcher for defense
a small cargo for transporting Resources
Reward - 1 unit of each
#7
Now up the Lab to research the Techs needed for an ESP Probe so they can probe an Inactive and Raid / Farm for extra Resources
this will teach them how to Farm Inactives to garner the extra Resources so Baddly needed to grow their Acct faster
#8:
Research the Techs needed to build a Recycler
and harvest a DF somewhere
Reward - 1 recycler
and maybe 1 or 2 more steps I didn't cover
maybe a colony ship so they can colonize their 1st colony
and doing a Fleet Save to protect themselves from all us
"Bullies"
After completing all the steps in the Tutorial a reward of ???
how about--- 100 Rubies
By now; Having the Techs and Shipyard high enough to build a recycler
if they don't know how to Play the Game;
They are not going to stick around anyway,
No Amount of "Special" programing is going to keep them active