Introducing Zorg Empire GENERALS: A tournament Server
Posted: Sun Jul 22, 2012 4:09 pm
Greetings,
We are going to launch a tournament universe. This will be a RESETING universe.
First tournament will last 1 month. We are initially planning to launch it as soon as possible and hopefully in August 01 2012 (in 9 days).
The universe is currently in design phase (nothing is finalized yet). The universe will be based on Massacre setup. Here are the details overview and any difference to Massacre universe.
Name: Zorg Empire Generals
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Proposed Launch Daytime: Wednesday 01 August 2012, 12:00 GMT
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Map Size:
-=-=-=-=-=-=-=-=-=-=-
-9 Galaxies
-365 Systems
-15 Slots
Game Speed:
-=-=-=-=-=-=-=-=-=-=-
Buildings construction: 16x
Technologies research: 16x
Ship/Defenses speed: 16x
Fleet Speed: 16x
Resources Generation speed: 60x
Resources basic Income: 60x
Other Information:
-=-=-=-=-=-=-=-=-=-=-
-Planets allowed: Unlimited
-ACS Attack + ACS Defend
-Protection rules till 10k and x5 till then.
-1 ranking point = 5000 Resources
-Planet Size Cap: 425 fields
-Homeworld size: 310 Fields
-Storages: Same as SPEED and MASSACRE
-The DF and resources in various stats are being calculated in metal value at a trade ratio 3:2:1
-Battle Engine: Massacre
Ship changes:
Destroyer RF against LG raised at 6
Destroyer RF against BC raised at 4
SPECIAL FEATURES FOR TOURNAMENT UNIVERSE
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TACTICAL SELECTION AT THE BEGINNING
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=--=-
-Each player gets to choose a tactic at the start of the game. There will be 4 tactics to choose from and you will not be able to change them later. Each tactic brings special traits available only to the players who chose it.
Tactic 1)
Title: Miner
Bonuses: +10% production for metal, crystal, deuterium and crystal.
Special Buildings: Storage Den (Building to hide resources from raiding)
Tactic 2)
Title: Turtle
Bonuses: 90% defence regeneration (instead of the universal 70%).
Special Unit: Voyager (Expedition Ship which will perform better in expedition journeys)
Tactic 3)
Title: Raider
Bonuses: 10% cheaper deuterium consumption, +2 fleet slots
Special Unit: Star Raider (details at suggestions thread)
Tactic 4)
Title: Fleeter
Bonuses: +1 armor/+1 shields/+1 Weapons, 10% cheaper deuterium consumption
Special Unit: Predator (details at suggestions thread)
Plus Options:
-=-=-=-=-=-=-
There will be 10 available options for a total price of 240 rubies which will be sold for $9.99.
This means that for $9.99 one player will be able to get FULL bonuses till the round end.
The only reason for a player to buy more rubies, would be to send to another player.
Here if the full list. Every option can be activated once and lasts till the tournament end.
25% Metal Production for 30 Rubies
25% Crystal Production for 30 Rubies
25% Deuterium Production for 30 Rubies
25% Crystal Production for 30 rubies
Shipyard (Both Defenses and Ships) production time 25% faster for 30 rubies
Buildings production time 25% faster for 25 rubies
Research Speed 25% faster for 25 rubies
Building Queue (+3) for 10 Rubies
Increased Storages size by 25% for 10 Rubies
+50 fields on any newfound planet for 10 Rubies
+1 fleet slot for 10 Rubies
Points Ranking
Winner will be decided by total points.
Top 10 Winners will enter the Tournament Round Winners where each round will be saved separately and forever.
All tournament participants will enter the Tournament Hall of Fame which will work as following:
-Building points + 2*Defense Points + 3*Fleet points + 4*Research Points / 1 000 000 will be the added points per tournament.
-This ranking will not be reset and all future tournament points will be recorded here for overall performance in the tournament server.
Any suggestions/ideas/feelings, post here.
We are going to launch a tournament universe. This will be a RESETING universe.
First tournament will last 1 month. We are initially planning to launch it as soon as possible and hopefully in August 01 2012 (in 9 days).
The universe is currently in design phase (nothing is finalized yet). The universe will be based on Massacre setup. Here are the details overview and any difference to Massacre universe.
Name: Zorg Empire Generals
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Proposed Launch Daytime: Wednesday 01 August 2012, 12:00 GMT
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Map Size:
-=-=-=-=-=-=-=-=-=-=-
-9 Galaxies
-365 Systems
-15 Slots
Game Speed:
-=-=-=-=-=-=-=-=-=-=-
Buildings construction: 16x
Technologies research: 16x
Ship/Defenses speed: 16x
Fleet Speed: 16x
Resources Generation speed: 60x
Resources basic Income: 60x
Other Information:
-=-=-=-=-=-=-=-=-=-=-
-Planets allowed: Unlimited
-ACS Attack + ACS Defend
-Protection rules till 10k and x5 till then.
-1 ranking point = 5000 Resources
-Planet Size Cap: 425 fields
-Homeworld size: 310 Fields
-Storages: Same as SPEED and MASSACRE
-The DF and resources in various stats are being calculated in metal value at a trade ratio 3:2:1
-Battle Engine: Massacre
Ship changes:
Destroyer RF against LG raised at 6
Destroyer RF against BC raised at 4
SPECIAL FEATURES FOR TOURNAMENT UNIVERSE
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
TACTICAL SELECTION AT THE BEGINNING
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=--=-
-Each player gets to choose a tactic at the start of the game. There will be 4 tactics to choose from and you will not be able to change them later. Each tactic brings special traits available only to the players who chose it.
Tactic 1)
Title: Miner
Bonuses: +10% production for metal, crystal, deuterium and crystal.
Special Buildings: Storage Den (Building to hide resources from raiding)
Tactic 2)
Title: Turtle
Bonuses: 90% defence regeneration (instead of the universal 70%).
Special Unit: Voyager (Expedition Ship which will perform better in expedition journeys)
Tactic 3)
Title: Raider
Bonuses: 10% cheaper deuterium consumption, +2 fleet slots
Special Unit: Star Raider (details at suggestions thread)
Tactic 4)
Title: Fleeter
Bonuses: +1 armor/+1 shields/+1 Weapons, 10% cheaper deuterium consumption
Special Unit: Predator (details at suggestions thread)
Plus Options:
-=-=-=-=-=-=-
There will be 10 available options for a total price of 240 rubies which will be sold for $9.99.
This means that for $9.99 one player will be able to get FULL bonuses till the round end.
The only reason for a player to buy more rubies, would be to send to another player.
Here if the full list. Every option can be activated once and lasts till the tournament end.
25% Metal Production for 30 Rubies
25% Crystal Production for 30 Rubies
25% Deuterium Production for 30 Rubies
25% Crystal Production for 30 rubies
Shipyard (Both Defenses and Ships) production time 25% faster for 30 rubies
Buildings production time 25% faster for 25 rubies
Research Speed 25% faster for 25 rubies
Building Queue (+3) for 10 Rubies
Increased Storages size by 25% for 10 Rubies
+50 fields on any newfound planet for 10 Rubies
+1 fleet slot for 10 Rubies
Points Ranking
Winner will be decided by total points.
Top 10 Winners will enter the Tournament Round Winners where each round will be saved separately and forever.
All tournament participants will enter the Tournament Hall of Fame which will work as following:
-Building points + 2*Defense Points + 3*Fleet points + 4*Research Points / 1 000 000 will be the added points per tournament.
-This ranking will not be reset and all future tournament points will be recorded here for overall performance in the tournament server.
Any suggestions/ideas/feelings, post here.