ZorgLeroy wrote:i see what the teir means, it means instead of everyone above 10,000 points/100,000 is able to be attacked by anyone it would be everyone from 0-10,000 points, 10,000-100,000 points, 100,000-1,000,000, and 1,000,000 and up
Are you a new player ? As you progress you will see that this is to be considered part of the game.
The ultimate problem with newcomers is that the game gets extremely competent as you progress. Any new player is going to need help and above all strategic help to even survive or at least to learn not to give up at first disaster.
What we are looking for is how to make the strong player care for the weak one. Make the strong player to have an interest other than destroying the weak one. How to make a newcomer important for the stronger player ?