Alright, so here it goes. As most of you know, I've been gone for a while. A little over two years, in fact. And I am sure that, in that time, a new battle engine was installed. Now, will someone please clear up how it works for me, and how it relates to the sim?
I understand that shields no longer regenerate. I understand that LL were debuffed a bit. But what the Hell is wrong with the sim? In all of the hundreds of battles I've simmed, defensive shields have been regenerating at about 1% per turn, and attackers regen nothing. And, although rapid fire is causing the damage to increase as supposed to be, it is only firing at one defense at a time. Is this supposed to happen? Do real battles differ?
Battle Engine
#1Forum Moderator: The Illiterate One
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