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Re: Phalanx Discussion

NOTHING launched from a moon should be lanxable......I don't know anyone who had a problem with that setup before except the slot 16 issue............you will see mass vmoding for sure if not addressed asap! i have alway had a problem with that. it shoud be only from moon to moon or from moon to ha...

Re: Phalanx Discussion

We have been thinking the whole concept very carefully and I have to say that the below proposal is quite close to what we have now and what we could improve: Missions that CAN be fully seen on Phalanx including fleet information. 1. Planet to Planet:- sent on attack, transport, ACS defend, Expedit...

the way it is now is correct....

In another game like zorg the lanx can see fleets unless they are saved to debris on a recycle mission or they are on a mission from moon to moon. you can see attack fleets that were launched from a moon to a planet. (but not attack from moon to moon) but since you cant lanx moons you have to lanx t...

Re: Forthcoming Universe: Massacre

you dont like the idea because you are used to being safe when you lauch from a moon. In several other games,(servers) the lanx can see fleets that are lauched from a moon. only to see it you can not lanx the moon, as that is impossible, but if you find the planet and lanx it you can see the fleet. ...

Re: Forthcoming Universe: Massacre

sensor phalanx when set so it can see attacks to a moon it then becomes a valuable tool. players then get phalanxed. you can not phalanx the moon, but if you happen to phalanx the planet you would see the fleet. This is how some of the game have set this parmeter. you can not phalanx a recylcle miss...

Rips and battle simulator

question:
does anyone know if the battle simulator is correct?

In another game 200 destroyers will easy take out a RIP

here is shows it takes 1000 destroyers to kill a RIP???

this does not make sense to me if it is correct.

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